I’ve been doing a bit of poking around. Did you know when you download a 1.2 meg vMod that 99% of the file size is infact just the Series Spinner icons? I was surprised by this myself. The default icons that Mas2 program attaches to your vMod are huge. Un-compressed they are 5meg in total. Why are they that big, I don’t know. My advice is to make your own smaller ones. I’ve just recently made a vmod that is only 40 KB’s in size just by using my own custom made spinner icons. That is 25 times smaller than standard one and still looks good. I saved them as (DDS DXT1 RGB 4 bpp) no alpha, no mipmap. I cut back on the Res too, 700x700 instead of 1024x1024. View attachment 4810 What if you don’t have the skill or time to make your own? Well here is the good thing, there is a way to make vMods without the Spinner icons included in the mod. I found RFactor2 will just load up A default icon from the game itself, not from your vMod file which is cool. View attachment 4811 How big are these? Very small, they can be any where from 7 to 20 KB’s in size. That is well over 100 times smaller than default vMods. And think, it will take 100 times quicker to download and install from a server. This is really good for those that host from their home PC’s where upload speed is limited. OK, how to make them? I’m assuming you already know how to make a vMod? The only thing you do different is just blank out two boxes…(see pic) View attachment 4812 Easy, that's it, you too should now have 10 KB vMod. An example 10KB mod: View attachment 4813 @ ISI, if you could get these 10 KB mods to automatically uninstall after online race would be good as they are so small they take no time to re-download again if you rejoin server later (plus saves on cluttering up your vmod list). I like to call them Bubblegum mods. You chew them once then spit them out.