When viewing other cars fullscreen....the cars are sort of stretched and look totally weird...looks fine when in the small monitor window. View attachment 17340 Im using the new triple screen settings in the config.ini file and all was fine in previous build
Nvidia 780Ti Res 5760 x 1080 60hz Sync None AA Level 8 Fullscreen and multiview In game Circuit: Full PLayer: Full Opponent: Full Texture:Full Texture Filter: x16 Anisotropic Special effects: High Shadows: High Shadow Blur: off Movies On Soft Particles Low Rain drops Yes Road reflection high Environment reflection high Wind and crowd No Vis vehicles 18
I can confirm this bug. It happens not on first maximized monitor, but after disabeling the overlay (Enter key?) From then it's like center screen is stretched over all three screens. Also all FOV features (zoom in/out) of TV CAMs are no longer working - at all times using new MultiView settings. I got same specs. Nvidia 780Ti @ Res 5760 x 1080 60hz
Uncheck Multiview I have the screens setup in the card properties as surround no mutliview checked. Everything on MAXED OUT GTX760 2gb 6gb ram 2.8 duo quad core 3x24" middle being HDMI all screens surround at 5760x1080 https://www.dropbox.com/s/h2eu5o2or7zxzfd/C7R_cockpit.jpg?dl=0 https://www.dropbox.com/s/shddb4amkhx45wf/C7R_roof.jpg?dl=0 https://www.dropbox.com/s/lb4rsk5wv7ugs1u/C7R_spectator.jpg?dl=0 https://www.dropbox.com/s/fs46vnnumnl93nj/C7R_swingman.jpg?dl=0
Ehh.. but then you are NOT running proper MultiView tripples. Solution to fix a feature is not to disable it.