Trees transparency Problem related to AntiAliasing Level

Discussion in 'Track Modding' started by Nuno Lourenço, Apr 8, 2020.

  1. Nuno Lourenço

    Nuno Lourenço Registered

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    Hello guys! Long time no see... :)

    I opened my 3ds Max again, after some years, and I was trying to get used to things again, in my old Milagres Karting circuit! :eek:
    https://forum.studio-397.com/index.php?threads/milagres-karting-circuit-wip.46534/

    To start, a simple question.

    I created a billboard tree that works perfectly but not with Antialiasing set to max(Level 5 em my 1080Ti)... I searched a bit and I realised that its a problem/bug with rFactor graphics engine, but I used to play on several tracks, with max AA, that do not have that problem so, I imagine that there's some kind of trick to get ride of that problem, am I right?

    1.jpg

    If yes, what is the solution?

    Best regards :)
    Nuno Lourenço
     
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  2. Rastas

    Rastas Registered

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    Boas,eu so uso o 3dsimed3,mas a transparencia meto em alpha chroma,e resolve esse problema :)
    Ja agora,nao estas interessado em fazer o circuito de Guilhabreu :D
    Continuacao de um bom trabalho ;)
     
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  3. Nuno Lourenço

    Nuno Lourenço Registered

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    I am already using chroma :)

    I have some project that I want to finish. After that maybe we can talk about Guilhabreu :)
     
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  4. Rastas

    Rastas Registered

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    Awesome broski,keep going ;)
     
  5. Nuno Lourenço

    Nuno Lourenço Registered

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    003.jpg 002.jpg 001.jpg Solved!

    It looks like Vertex Alpha must be 99.9 and not 90 as described in some old posts on forum.

    ;)
     
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  6. Rastas

    Rastas Registered

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    Awesome :)
     

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