The field of view should be near perfect in AC because I use VR and I just change hight and pitch with the triple screens. Of course I can't do that in rF2 yet. I feel like I need to pitch up a little and then lower height but I can't figure out how to change pitch in rF2? With AC I can't drive as hard because of front axle has less traction then the back even though I'm spinning the back tires. Even then I'm locking up the front tires when I need to slow into a corner you can hear squeal into some corners. If you watch closely you see the car just slides through flat and straight where the rF2 car bits and cause the car to come around. rF2 has a better predictable traction balance and I can clearly feel the tires lose traction when melting the back tires while the front tires still grab. This is missing from AC entirely. That's what I think I have wrong with my rig for AC. A LUT generation may fix it but I'm too busy driving the crap out of the Cobra in rF2 right now. I fogot to state that both cars are stock. I made these videos to make a traction point not practice 500 laps and post my best 10 coners. I just drove both cars as hard as I could without crashing is all. The rF2 car looks and felt much more realistic to me. One other thing to take into consideration is I have years of practice driving the Cobra in AC while only the last couple of days driving the Cobra in rF2. I don't think I even went around the Nordschleife two dozen times in rF2 with the Cobra yet? Guys in AC cept telling me I need to learn how to drive but I refuse to learn how to drive a video game. rF2 is the only simular I can get behind the wheel and use my past four decades of driving experience. The bottom line is, which sim would you guess I have over 1500 hours in?