See first post for newest version
Ok ok ... i see information on realease 0.96 and ... Engine Health was removed , probably because in RF2 is not implemented.
Thanks to all.
Ale.
See first post for newest version
....
2) Pit lane speed limit. Is there any way this can be displayed the entire time you are in the garage and/or pits and as soon as you request a pit stop out on track?
There isn't any speed limit showed through pitlane but green/yellow/red lights.
This happen to some Track, i guess Malaysia, Sebring. Dont remind the othersThanks for this HUD Max, it really is a fully featured overlay.
However I have a problem and I think it started probably with rf2 build 910.
The problem is the overlay flickers about once a second, I have tried setting the Flickeringmode to 0, 1 & 2 but the flickering persists.
At one stage I thought it might be MOTEC building files while in the car but I set to 'off' and the flicker remained, any suggestions?
I'm running TrackMap v0.96, latest build of rf2 on a Win7 64bit OS.
Thanks
This happen to some Track, i guess Malaysia, Sebring. Dont remind the others
Just type ctrl+F on Track and the flickering would stop. By the way, it doesn`t belongs to a ISI Build, the problem exist since TrackMap where released.
Thanks for this HUD Max, it really is a fully featured overlay.
However I have a problem and I think it started probably with rf2 build 910.
The problem is the overlay flickers about once a second, I have tried setting the Flickeringmode to 0, 1 & 2 but the flickering persists.
At one stage I thought it might be MOTEC building files while in the car but I set to 'off' and the flicker remained, any suggestions?
I'm running TrackMap v0.96, latest build of rf2 on a Win7 64bit OS.
Thanks
Installation
1. Download and extract Zip file in rFactor2 root folder.
Mirror at RaceDepartment
2. This version comes with latest MAPS Database. Many thanks to ISR - INTERNATIONALSIMRACING.COM.
Please check periodically this LINK for newer track map database: [url]http://www.internationalsimracing.com/forum/index.php?topic=3320.0[/URL]
3. If plugin crashes on startup, install MICROSOFT files vcredistT_x86 and vcredist_64.
you find them in <RF2>\Plugins\TrackMap\Redistributable
Release Notes
1) Fixed a severe random bug that caused crash of rFactor2 on startup;
2) added some LCDs with Light On/Off indicator,
Special Thanks to:
Slow Motion (Marco), that have spent a lot of his time to test and discovery very hidden bugs.
I can affirm that without him, TrackmapPlugin should have been a very different thing.
Thanks Marco!
and to ISR - INTERNATIONALSIMRACING.COM for supporting this plugin and rFactor2
Enjoy!
Max.
View attachment 1019
Strange. I've just tried "LCD_DEF3" and it didn't work. No change, while switching headlights on/off.For me its working. I use "LCD_DEF3"
Here, too. With all LCD`sFor me its working. I use "LCD_DEF3"
Yes. Headlights (on car) are working. It's just poorly visible at daytime, and when i do some flashing i can't see if the headlights are still on or off.But the ingame lights go on and off?
As far as i remember, you can move the map with ALT + arrow keys. The size of the trackmap is adjustable with Shift + arrow keys.I have a problem I may need some help with.
The map itself has moved itself from the default position in the left bottom corner of the screen, to instead being about in the middle of the screen, right in my fov.
Which value should I change to make the map go back to its default position?
As far as i remember, you can move the map with ALT + arrow keys. The size of the trackmap is adjustable with Shift + arrow keys.