Thanks for the explanations. You meant Wet ON (Ontrack) and Wet OFF (Offtrack)? Just to get it clear for me, wich means e.g. Wet ON 10% and Wet Off 30%? Somewhere on the track w`ll be 10% up to another area on this track with 30%? Are this numbers shown in realtime, when you pass the area with 30% water depth, the numbers changed to 30%? View attachment 15851 And what should we do with the starting lights, seems they don`t working with B930? //Edit: Nice finding it`s a bit more, the alpha channel of the concerned files, should be reworked, too
Juergen, some answers. 1. The old (now on dismissed by ISI) info were related to the ONPATH (the fast line or drying line or whatever you want to call it) wetness and the OFFPATH (that is all the other parts of the track - asphalt) 2. now on ISI (not Fazerbox) takes the decision to give a different kind of info that is what I explained before and it is in realtime of course, but not depending of the position of the car, but depending of the "amount" of water on the track that can mean time by time, some points will have more wetness some other less 3. no idea about you have no data for the minimum amount of water... maybe it is true in that moment on that track, maybe it is wrong because your installation of the TrackMap has some problem... 4. and also the fact the starting light is not working can mean something wrong in the installation... because it worked and it still works! Please remember to try a different option into the ingame menu. View attachment 15854 View attachment 15855
Anyone else notice the wgl meter is no longer working correctly with any of the cars using the new chassis flex. skippy and bt20 are the latest victims
Can't get this plugin to run. Here's the error message when launching rfactor2: Problem signature: Problem Event Name: BEX64 Application Name: rFactor2.exe Application Version: 1.9.3.0 Application Timestamp: 54de7cba Fault Module Name: d3d9.dll Fault Module Version: 0.96.0.0 Fault Module Timestamp: 545fb95f Exception Offset: 0000000000052b29 Exception Code: c0000417 Exception Data: 0000000000000000 OS Version: 6.1.7601.2.1.0.768.3 --------------------------------------------------------------------- Installed vcredist_x64.exe & vcredist_x86.exe dated 09/23/14. Also did repair a repair install on both file. Version 930 of rFactor2 TrackMapPlugin V0.96 32bit & 64bit ------------------------------------------------------------------ Directory of c:\Program Files (x86)\rFactor2\Bin32 11/09/2014 07:58 PM 514,560 d3d9.dll 07/07/2014 10:43 AM 74,448 dsetup.dll 02/22/2015 08:47 PM 2,683,392 ModMgr.exe 07/07/2014 10:43 AM 440,320 mss32.dll 11/03/2014 04:17 PM <DIR> Plugins 11/14/2014 11:06 AM 1,177,600 rF Config.exe 02/22/2015 08:47 PM 3,853,648 rFactor2 Dedicated UI.exe 02/22/2015 08:47 PM 7,222,096 rFactor2 Dedicated.exe 02/22/2015 08:47 PM 8,706,896 rFactor2.exe ----------------------------------------------------------------------------------------------------------------- Directory of c:\Program Files (x86)\rFactor2\Bin32\Plugins 02/19/2015 05:21 PM <DIR> Miles 10/26/2014 07:23 PM 79,872 TrackIR_rF2_Plugin.dll 11/05/2014 09:10 PM 33,792 TrackMapPlugin_32.dll ----------------------------------------------------------------------------------------------------------------------------- Directory of c:\Program Files (x86)\rFactor2\Bin64 11/09/2014 07:58 PM 563,200 d3d9.dll 07/07/2014 10:46 AM 486,912 mss64.dll 03/05/2015 07:10 PM <DIR> Plugins 02/22/2015 08:47 PM 7,560,016 rFactor2 Dedicated.exe 02/22/2015 08:47 PM 9,590,608 rFactor2.exe ------------------------------------------------------------------------------------------------------------ Directory of c:\Program Files (x86)\rFactor2\Bin64\Plugins 02/19/2015 05:21 PM <DIR> Miles 05/11/2014 01:10 PM <DIR> MotecPlugin 05/11/2014 01:00 PM 192,512 MotecPlugin.dll 06/28/2014 01:26 AM 219,136 MotecPlugin_x64.dll 03/05/2015 01:18 PM 95,232 rF2PedalOverlayPlugin.dll 03/05/2015 01:18 PM 102,912 rF2PedalOverlayPlugin_x64.dll 10/26/2014 07:23 PM 90,624 TrackIR_rF2_Plugin_x64.dll 11/11/2014 04:28 PM <DIR> TrackMap 11/05/2014 09:11 PM 45,568 TrackMapPlugin_64.dll ----------------------------------------------------------------------------- Directory of c:\Program Files (x86)\rFactor2\Bin64\Plugins\TrackMap 11/11/2014 04:29 PM <DIR> Docs 02/22/2012 08:37 AM 62,464 GIDKeyboard.exe 11/03/2014 04:15 PM <DIR> Images 11/12/2010 04:03 PM 2,868 Language.txt 11/03/2014 04:15 PM <DIR> Redistributable 11/10/2014 11:50 AM 1,756 Release Notes.txt 12/22/2014 12:10 PM 18,798 trackmapconf.txt 11/03/2014 04:22 PM 19,484 trackmapconf1.txt 03/05/2015 05:06 PM 33 TrackMapPlugin.ini 03/05/2015 03:37 PM <DIR> Tracks ------------------------------------------------------------------ Contents of TrackMapPlugin.ini: [GENERAL] OriginalD3D9=DEFAULT ----------------------------------------
Had no Plugins folder in rFactor2 directory. So I added it and moved the TrackMap folder to it. Now TrackMap plugins is working! Thanks for the pointer! Now I have 3 'Plugins' folders in following locations: \rFactor2 \rFactor2\Bin64 \rFactor2\Bin32 Did not move existing plugins and they are still working.
I`m not talking about the green light for the pitlane, i meant the starting lights...wich are (for me) not shown, during race start.
Here I explained the reason: http://isiforums.net/f/showthread.p...96-32bit-64bit?p=341854&viewfull=1#post341854 There is nothing we can do, it is only an ISI issue. I hope modders never add those lines into their model without knowing how they work.
And I posted the line related to the STARTING SYNCH that usually must be set to TELEMETRY. In case please try other options... thank you
The temperature of the tires there any way you can visualize the inner, middle and outer temperature of each tire. Or we have to use a plugin telemetry? regards, Corti.
Problem with TrackMap Hi all To make you understand what value I speak I try to post a picture .... View attachment 16254 The one circled in red is the value. This value I believe is the "motor resistance" in a nutshell starts at 100% and usually stop if so not perfect for the engines that are using goes down (in a sudden or gradual) depending on the error in climbing you do . Up to 0%, mechanical failure !!! Some experts in these things they told me that it is not certain that the fault of his operation is not necessarily the tool, but it could be well Mod or the implementation of the same on rFactor2. The fact is that this value (SUPER PROFIT) does not work and remains steady at 100 on all PCs that have occurred. Now I ask two things: 1) Some works of rFactor2 ??? On rf1 serves well to me ... 2) Is there something you can do in your config or in the settings of the mod to make it "readable" by TrackMap release? Thank you very much !!!
I think you use an older version of track map plugin. If i remember right this info isn't there anymore because it didn't work as you allready discovered.