[REL] TrackMapPlugin V0.96 32bit & 64bit

Discussion in 'Other' started by fazerbox, Dec 24, 2014.

  1. Juergen-BY

    Juergen-BY Registered

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    Thanks for the explanations. You meant Wet ON (Ontrack) and Wet OFF (Offtrack)?

    Just to get it clear for me, wich means e.g. Wet ON 10% and Wet Off 30%? Somewhere on the track w`ll be 10% up to another area on this track with 30%? Are this numbers shown in realtime, when you pass the area with 30% water depth, the numbers changed to 30%?

    View attachment 15851


    And what should we do with the starting lights, seems they don`t working with B930?

    //Edit:

    Nice finding :p it`s a bit more, the alpha channel of the concerned files, should be reworked, too :cool:
     
    Last edited by a moderator: Feb 20, 2015
  2. Juergen-BY

    Juergen-BY Registered

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  3. Slow Motion

    Slow Motion Registered

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    Juergen, some answers.

    1. The old (now on dismissed by ISI) info were related to the ONPATH (the fast line or drying line or whatever you want to call it) wetness and the OFFPATH (that is all the other parts of the track - asphalt)

    2. now on ISI (not Fazerbox) takes the decision to give a different kind of info that is what I explained before and it is in realtime of course, but not depending of the position of the car, but depending of the "amount" of water on the track that can mean time by time, some points will have more wetness some other less

    3. no idea about you have no data for the minimum amount of water... maybe it is true in that moment on that track, maybe it is wrong because your installation of the TrackMap has some problem...

    4. and also the fact the starting light is not working can mean something wrong in the installation... because it worked and it still works! Please remember to try a different option into the ingame menu.

    View attachment 15854
    View attachment 15855
     
  4. whitmore

    whitmore Registered

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    Anyone else notice the wgl meter is no longer working correctly with any of the cars using the new chassis flex.
    skippy and bt20 are the latest victims
     
  5. RichMantz

    RichMantz Registered

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    Can't get this plugin to run. Here's the error message when launching rfactor2:
    Problem signature:
    Problem Event Name: BEX64
    Application Name: rFactor2.exe
    Application Version: 1.9.3.0
    Application Timestamp: 54de7cba
    Fault Module Name: d3d9.dll
    Fault Module Version: 0.96.0.0
    Fault Module Timestamp: 545fb95f
    Exception Offset: 0000000000052b29
    Exception Code: c0000417
    Exception Data: 0000000000000000
    OS Version: 6.1.7601.2.1.0.768.3

    ---------------------------------------------------------------------

    Installed vcredist_x64.exe & vcredist_x86.exe dated 09/23/14. Also did repair a repair install on both file.
    Version 930 of rFactor2
    TrackMapPlugin V0.96 32bit & 64bit
    ------------------------------------------------------------------
    Directory of c:\Program Files (x86)\rFactor2\Bin32
    11/09/2014 07:58 PM 514,560 d3d9.dll
    07/07/2014 10:43 AM 74,448 dsetup.dll
    02/22/2015 08:47 PM 2,683,392 ModMgr.exe
    07/07/2014 10:43 AM 440,320 mss32.dll
    11/03/2014 04:17 PM <DIR> Plugins
    11/14/2014 11:06 AM 1,177,600 rF Config.exe
    02/22/2015 08:47 PM 3,853,648 rFactor2 Dedicated UI.exe
    02/22/2015 08:47 PM 7,222,096 rFactor2 Dedicated.exe
    02/22/2015 08:47 PM 8,706,896 rFactor2.exe
    -----------------------------------------------------------------------------------------------------------------
    Directory of c:\Program Files (x86)\rFactor2\Bin32\Plugins
    02/19/2015 05:21 PM <DIR> Miles
    10/26/2014 07:23 PM 79,872 TrackIR_rF2_Plugin.dll
    11/05/2014 09:10 PM 33,792 TrackMapPlugin_32.dll
    -----------------------------------------------------------------------------------------------------------------------------
    Directory of c:\Program Files (x86)\rFactor2\Bin64
    11/09/2014 07:58 PM 563,200 d3d9.dll
    07/07/2014 10:46 AM 486,912 mss64.dll
    03/05/2015 07:10 PM <DIR> Plugins
    02/22/2015 08:47 PM 7,560,016 rFactor2 Dedicated.exe
    02/22/2015 08:47 PM 9,590,608 rFactor2.exe
    ------------------------------------------------------------------------------------------------------------
    Directory of c:\Program Files (x86)\rFactor2\Bin64\Plugins
    02/19/2015 05:21 PM <DIR> Miles
    05/11/2014 01:10 PM <DIR> MotecPlugin
    05/11/2014 01:00 PM 192,512 MotecPlugin.dll
    06/28/2014 01:26 AM 219,136 MotecPlugin_x64.dll
    03/05/2015 01:18 PM 95,232 rF2PedalOverlayPlugin.dll
    03/05/2015 01:18 PM 102,912 rF2PedalOverlayPlugin_x64.dll
    10/26/2014 07:23 PM 90,624 TrackIR_rF2_Plugin_x64.dll
    11/11/2014 04:28 PM <DIR> TrackMap
    11/05/2014 09:11 PM 45,568 TrackMapPlugin_64.dll
    -----------------------------------------------------------------------------
    Directory of c:\Program Files (x86)\rFactor2\Bin64\Plugins\TrackMap
    11/11/2014 04:29 PM <DIR> Docs
    02/22/2012 08:37 AM 62,464 GIDKeyboard.exe
    11/03/2014 04:15 PM <DIR> Images
    11/12/2010 04:03 PM 2,868 Language.txt
    11/03/2014 04:15 PM <DIR> Redistributable
    11/10/2014 11:50 AM 1,756 Release Notes.txt
    12/22/2014 12:10 PM 18,798 trackmapconf.txt
    11/03/2014 04:22 PM 19,484 trackmapconf1.txt
    03/05/2015 05:06 PM 33 TrackMapPlugin.ini
    03/05/2015 03:37 PM <DIR> Tracks
    ------------------------------------------------------------------
    Contents of TrackMapPlugin.ini:
    [GENERAL]
    OriginalD3D9=DEFAULT
    ----------------------------------------
     
    Last edited by a moderator: Mar 6, 2015
  6. Juergen-BY

    Juergen-BY Registered

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    Can`t working, wrong folder path...

    Should be:

    c:\Program Files (x86)\rFactor2\Plugins\TrackMap
     
  7. RichMantz

    RichMantz Registered

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    Had no Plugins folder in rFactor2 directory. So I added it and moved the TrackMap folder to it. Now TrackMap plugins is working!
    Thanks for the pointer!
    Now I have 3 'Plugins' folders in following locations:
    \rFactor2
    \rFactor2\Bin64
    \rFactor2\Bin32
    Did not move existing plugins and they are still working.
     
  8. Juergen-BY

    Juergen-BY Registered

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    Yeah, it was wrong for TrackMap only, other Plugins are located on the right place.
     
  9. Ralffan

    Ralffan Registered

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    I've got the same problem.
     
  10. Juergen-BY

    Juergen-BY Registered

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    I`m not talking about the green light for the pitlane, i meant the starting lights...wich are (for me) not shown, during race start.
     
  11. RichMantz

    RichMantz Registered

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    Is it possible to change the units for tire temp and pressure? If so how and where?
     
  12. Slow Motion

    Slow Motion Registered

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    Here I explained the reason: http://isiforums.net/f/showthread.p...96-32bit-64bit?p=341854&viewfull=1#post341854

    There is nothing we can do, it is only an ISI issue. I hope modders never add those lines into their model without knowing how they work.
     
  13. Slow Motion

    Slow Motion Registered

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    And I posted the line related to the STARTING SYNCH that usually must be set to TELEMETRY. In case please try other options... thank you
     
  14. Slow Motion

    Slow Motion Registered

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    Opening the in game menu... and also looking to the big picture above!
     
  15. Corti

    Corti Registered

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    The temperature of the tires there any way you can visualize the inner, middle and outer temperature of each tire. Or we have to use a plugin telemetry?

    regards, Corti.
     
  16. alefi87

    alefi87 Registered

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    Problem with TrackMap

    Hi all :D

    To make you understand what value I speak I try to post a picture ....
    View attachment 16254
    The one circled in red is the value.

    This value I believe is the "motor resistance" in a nutshell starts at 100% and usually stop if so not perfect for the engines that are using goes down (in a sudden or gradual) depending on the error in climbing you do . Up to 0%, mechanical failure !!!

    Some experts in these things they told me that it is not certain that the fault of his operation is not necessarily the tool, but it could be
    well Mod or the implementation of the same on rFactor2. The fact is that this value (SUPER PROFIT) does not work and remains steady at 100 on all PCs that have occurred.

    Now I ask two things:

    1) Some works of rFactor2 ??? On rf1 serves well to me ...

    2) Is there something you can do in your config or in the settings of the mod to make it "readable" by TrackMap release?

    Thank you very much !!!
     
  17. McFlex

    McFlex Registered

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    I think you use an older version of track map plugin. If i remember right this info isn't there anymore because it didn't work as you allready discovered.
     
  18. Rui Santos

    Rui Santos Registered

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    Right, i don't have it too, is there any update planned?
     
  19. Juergen-BY

    Juergen-BY Registered

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    Afaik, rF2 doesn`t deliver this value, since a couple of Builds...
     
  20. McFlex

    McFlex Registered

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    See first post for newest version
     

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