Valbuena72
Registered
Hi,
When I try to see that video, youtube say it is "private" so I can't see it.
Grid in Trackmap or GID is able to group car using same rules. You have:
1) In trackmapconf.txt or gidconf.txt, assign a key to able to change group in game. (this is an example of mapping)
GRIDCLASS = Controller, 1, Button, 4, EventDown
2) Create new rules for grouping cars ( if default are not good for your mod). This rules are related to Car classname so depend on MOD.
Default rules has been developed on Enduracers MOD, I hope they will work for you. Anyway you can change them adding news or changing them.
Default rules in gridconf.txt:
//Grid_Classes0-20 = <NAME in GRID Object>, <FILTERS List comma separated>
//Filter rules:
// <string> : Class name equals to <string>
// #<string> : Class name contains <string>
// @ : Class name equals to my class car
// * : All Cars
// $#<string> : Driver name contains <string>
// $<string> : Driver name equals to <string>
// Example. GT1, ES_GT1, #GT1. Group name is "GT1" and Cars belong to this group if class name is equals to "ES_GT1" or contains string "GT1"
Grid_Classes0 = MYCLASS, @
Grid_Classes1 = GT1, ES_GT1, #GT1
Grid_Classes2 = GT2, ES_GT2, #GT2
Grid_Classes3 = P1, ES_P1, #P1
Grid_Classes4 = P2, ES_P2, #P2
//Example Group named M contains Drivers that have 'faz' inside their name
Grid_Classes5 = M, $#Faz
//Example Group named Fazerbox is formed by pilots whit name 'fazerbox' or 'max'
Grid_Classes6 = Fazerbox, $fazerbox, $max
Max.
Thank's Max
I'm looking
Video is here :https://www.youtube.com/watch?v=YQxDlrKR67E