TrackMap 0.9beta Plugin for rFactor2

Discussion in 'Plugins' started by fazerbox, Feb 4, 2012.

  1. fazerbox

    fazerbox Registered

    Joined:
    Oct 6, 2010
    Messages:
    187
    Likes Received:
    8
    I'm very proud to announce

    TrackMap 0.9beta Plugin for rFactor2
    Please Read Maual

    TrackMap Plugin for rFactor2
    Version: V0.9 Beta
    Author: fazerbox@gmail.com

    TrackMap.JPG




    INSTALLATION
    ============
    1) Locate <rFactor2 folder> that contains "rFactor2 launcher.exe"
    2) Explode Zip file <rFactor2 folder>
    3) Run rFactor2 and enjoy!


    HOW TO REMOVE TRACKMAP PLUGIN
    =============================
    1) Delete file <rFactor2 folder>\TrackMap_install.txt
    2) Delete file <rFactor2 folder>\TrackMapPlugin.ini
    3) Delete file <rFactor2 folder>\Core\d3d9.dll
    4) Delete file <rFactor2 folder>\Plugins\TrackMapPlugin.dll
    3) Delete folder <rFactor2 folder>\Plugins\TrackMap


    HOW TO INSTALL A NEW TRACK MAP
    ==============================
    After having installed a new Track in rFactor2, you need to extract relative AIW and GDB files into
    <rFactor2 installation folder>\Plugins\TrackMap\Tracks

    1) Locate <rFactor2 folder>\Installed\Locations\<New Installed Track>

    2) Open each MAS file using MAS2.exe utility (see <rFactor2 folder>\Support\Tools).
    Once MAS file is loaded, order grid rows by "Type" object. in this way AIW and GDB files will be first in list

    3) Extract (Right click in selected file) all AIWs and GDBs into <rFactor2 folder>\Plugins\TrackMap\Tracks



    BUGS NOTE
    ========

    1) StartingLights not properly working
    2) PitLane StartingLights not properly working



    CREDITS
    =======
    Many thanks to Slow Motion ( Marco ) for testing and debug. http://www.rfactoracingweb.it/rfactor/
    Many thanks to www.virtualracingroup.net community for testing


    Max.
     
    Last edited by a moderator: Feb 5, 2012
    1 person likes this.
  2. privatebrian

    privatebrian Registered

    Joined:
    Jan 30, 2012
    Messages:
    598
    Likes Received:
    12
    Thank you:eek:
     
  3. GUBBA

    GUBBA Registered

    Joined:
    Oct 20, 2011
    Messages:
    102
    Likes Received:
    3
    I will try it out cheers
    Gubba
     
  4. Jadran73

    Jadran73 Registered

    Joined:
    Jan 10, 2012
    Messages:
    14
    Likes Received:
    0
    Awesome plugin :)

    THX
     
  5. Blacky

    Blacky Registered

    Joined:
    Jan 12, 2012
    Messages:
    11
    Likes Received:
    0
    Nice! Thx
     
  6. Hoschi

    Hoschi Registered

    Joined:
    Nov 18, 2011
    Messages:
    94
    Likes Received:
    0
    great work ! :D thanks
     
  7. Dany Mitchel

    Dany Mitchel Registered

    Joined:
    Jan 13, 2012
    Messages:
    199
    Likes Received:
    9
    are some of them feature able to be disabled or is it as it comes
    just want to clear this up as a lot of this information I have on a I hud but the maps would be nice touch

    Kudos for your work looks amazing
     
  8. kart38

    kart38 Registered

    Joined:
    Jan 11, 2012
    Messages:
    15
    Likes Received:
    0
    I haven't played with it yet but in rF1 you could choose which boxes were visible. I can't imagine that functionality was removed.

    Jason
     
  9. MS7XWDC

    MS7XWDC Registered

    Joined:
    Oct 22, 2011
    Messages:
    296
    Likes Received:
    1
  10. fazerbox

    fazerbox Registered

    Joined:
    Oct 6, 2010
    Messages:
    187
    Likes Received:
    8

    See manual here
     
  11. ´goggo1peter

    ´goggo1peter Registered

    Joined:
    Oct 13, 2010
    Messages:
    92
    Likes Received:
    28
    Thx alot frazerbox awseome plugin
     
  12. vyrush

    vyrush Registered

    Joined:
    Jan 9, 2012
    Messages:
    210
    Likes Received:
    3
    brilliant..
     
  13. bander

    bander Registered

    Joined:
    Jan 10, 2012
    Messages:
    57
    Likes Received:
    0
    very good, but I had to uninstall because I frames in less than 25 without pluggin 60. why? thank you
     
  14. MS7XWDC

    MS7XWDC Registered

    Joined:
    Oct 22, 2011
    Messages:
    296
    Likes Received:
    1
    OH !! you can get EVERYTHING on that screen with this !!
    wow !!

    i thought just a track map !!
     
  15. John

    John Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,085
    Likes Received:
    113
    I like it a lot. It works as advertised. Especially the tyre wear and temp widget - it is brilliant.

    But, at 2560 x 1440 resolution everything is tiny and spread out. I need to re-read that read me pdf a few times I think.

    I tried your plugin in RF1 a while back, but found rfdynhud to be just that little bit easier to customise. Ideally if you can come up with a GUI editor that is simple to use then your plugin would be 100% better than ctdp's plugin. (not saying their bringing it to rf2 but I would be surprised if they don't).
     
  16. modmate

    modmate Registered

    Joined:
    Jan 10, 2012
    Messages:
    217
    Likes Received:
    6
    @fazerbox

    Hey,

    A very nice Plugin here. Just a little thing here. After i Edit the HUD ingame the d3d9.dll shows a Appcrash if you Exit the Game. No problems ingame, you can go on without crashes, but after i exit the game it appears, and just if i Edit the HUD before.
    Also i`ve noticed some type of flickering here and there while driving. Maybe some HUD element got problems while updating? Maybe the driver List? I`ve tried alot different settings but cannot find the one wich caused that Flickering.
    One little thing, is your system x64 or x32?

    Greets Modmate

    EDIT:

    @John

    Thats not true. Its verrry Easy to use and customize. Just open up the config and edit the value for HUD EDIT, then ingame press that keyshortcut and you can easily go left and right to choose each HUD element . You can press enter to enable/disable it or replace it with your mouse. Thats absolutely noobfriendly and far away from difficult.
     
  17. Hoschi

    Hoschi Registered

    Joined:
    Nov 18, 2011
    Messages:
    94
    Likes Received:
    0
    Same here, appcrash after modifying HUD. No flickering saw yesterday, but i am looking today for it !
     
  18. modmate

    modmate Registered

    Joined:
    Jan 10, 2012
    Messages:
    217
    Likes Received:
    6
    The flickeriung happens just sometimes, not on the exact same place. Strange but not too bad.
    I changed the HUD JUST ingame, NO config change. The crash also happens if you just load and exit rfactor2:

    Its up to the .dll. Maybe something about x64 sytems? I dunno, hope for the modaouthor to fix this cause its a really great plugin!

    Greets Modmate
     
  19. fazerbox

    fazerbox Registered

    Joined:
    Oct 6, 2010
    Messages:
    187
    Likes Received:
    8
    @modmate
    @hoshi

    TrackMap has a bug that causes rFactor2 Crash when you leave Game.
    This is not a big issue, because it happends when you exit from game.
    Anyway I'm working to find and fix this bug.


    Instead I'm interested to know info about crash that happend when you Edit HUD ingame.
    Can you report exact procedure you follow that causes it?

    Flickering.
    I know TrackMap has flickering and at the moment I don't know why. It was present in GID for rFactor1 too.
    It is caused by DirectX State machine status founded by TrackMap. Status is changed by rFActor2 and At the moment I haven't find a good solution.
    Please try to press ALT + SPACE and change "Flickering Mode ". Default is Zero, try to use 2. I'm not sure it will work.


    My system is:
    win7 x64

    Let me know,
    Max.



    Thanks in advance,
    Max.
     
  20. bander

    bander Registered

    Joined:
    Jan 10, 2012
    Messages:
    57
    Likes Received:
    0
    does not give you serious problems of frames? . to me down almost 20 frames. why? I do not understand. with how well it will all this information.
     

Share This Page