track side object library?

Discussion in 'Track Modding' started by gunnar333, Nov 27, 2013.

  1. gunnar333

    gunnar333 Registered

    Joined:
    Jun 15, 2012
    Messages:
    10
    Likes Received:
    0
    Anybody knows a library where you can get free track side objects like trees, cars, crowd, etc.?

    wouldn't it be cool to have one, where members can upload their stuff?
     
  2. freew67

    freew67 Registered

    Joined:
    Oct 5, 2010
    Messages:
    303
    Likes Received:
    5
  3. gunnar333

    gunnar333 Registered

    Joined:
    Jun 15, 2012
    Messages:
    10
    Likes Received:
    0
    Yes,but every object has to be converted and remapped and retextured and polygon reduced and unit converted... so it can work with our track.

    My idea is of having these objects in the right format for track building.
    billboard trees, low poly cars for the distance, 2D crowd, 3D track workers, tirewalls, etc.

    I think Bob's Track builder has such a library, but it would be cool to have this for Max.
     
  4. Rik

    Rik Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,174
    Likes Received:
    9
    agree and also a material library could be very useful.
     
  5. Jim Beam

    Jim Beam Registered

    Joined:
    Oct 5, 2010
    Messages:
    824
    Likes Received:
    10
    open up an ISI track and all that is there :)
     
  6. gunnar333

    gunnar333 Registered

    Joined:
    Jun 15, 2012
    Messages:
    10
    Likes Received:
    0
    Yes, but you have to import it somehow.
     
  7. Jim Beam

    Jim Beam Registered

    Joined:
    Oct 5, 2010
    Messages:
    824
    Likes Received:
    10
  8. ethone

    ethone Registered

    Joined:
    Nov 30, 2011
    Messages:
    1,153
    Likes Received:
    37
  9. Mario Morais

    Mario Morais Registered

    Joined:
    Oct 26, 2010
    Messages:
    1,465
    Likes Received:
    169
  10. SPASKIS

    SPASKIS Registered

    Joined:
    Sep 7, 2011
    Messages:
    3,155
    Likes Received:
    1,426
    In my modest opinion this library would be phenomenal for modders.
    However I don't know if you have thought about the format to be used for it.
    I think that the most powerful format that we could use would be to have them in one or more scenarios to visualize everything. For 3dsimed users it would be great to copy and paste it. Having them in one unique library would allow as well to avoid duplicating material names which can be very pissing. It can save some headaches also for having uniform hdr settings. With multiple subscenes you could just load certain type of stuff to avoid loading a huge scene that collapses pc.

    enviado mediante tapatalk
     
  11. machine

    machine Registered

    Joined:
    Jan 31, 2011
    Messages:
    399
    Likes Received:
    295
    There is a train simulator out there which has a modding community. Each modder when he registers to add stuff gets a unique ID. When he uploads stuff his unique ID is appended to the beginning of each material, object & texture. We really need to do something similar. If we are going to have a database, we also need to have modders with their ID's. We would then manually add our ID to all materials, objects & textures we make. Worth it in the long run if something like this is to work.
     
  12. Mario Morais

    Mario Morais Registered

    Joined:
    Oct 26, 2010
    Messages:
    1,465
    Likes Received:
    169
    Last edited by a moderator: Dec 30, 2013
  13. Mario Morais

    Mario Morais Registered

    Joined:
    Oct 26, 2010
    Messages:
    1,465
    Likes Received:
    169
  14. SPASKIS

    SPASKIS Registered

    Joined:
    Sep 7, 2011
    Messages:
    3,155
    Likes Received:
    1,426
    Do you mean a btb xpack?

    enviado mediante tapatalk
     
  15. Mario Morais

    Mario Morais Registered

    Joined:
    Oct 26, 2010
    Messages:
    1,465
    Likes Received:
    169
    yes BTB Xpacks
     

Share This Page