I let them know, but it's not a high priority at the moment.GP layout seems to be ok
@Coutie could this kink in the national layout of Donington be fixed officially? Concerns the block line
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I let them know, but it's not a high priority at the moment.GP layout seems to be ok
@Coutie could this kink in the national layout of Donington be fixed officially? Concerns the block line
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I´ve done some work on the AIWs of the Sonoma track which is available at Steam workshop:
- block line for all road layouts (not the kart layouts)
- made rolling starts work
- 32 grid spots
and some other things
patch available at our download folder
Thanks man... Appreciated...the link in my signature -> https://mega.nz/folder/CIIlGQ5C#jmMrO8sfvanSx4D6X8PaLg
the link in my signature -> https://mega.nz/folder/CIIlGQ5C#jmMrO8sfvanSx4D6X8PaLg
If redo means that you start from 0, do it again and save often, at Points where everything works.I've been trying to redo the Toronto 2017 AIW but suddenly all waypoints disappear and when I try to reload into the track in dev mode it crashes every time. Never had this with any other track.. anyone got any ideas?
Should be fixed. look for patch at the usual placeIt would be great if somebody could look at Phoenix (1989). When the AI cross the line, they go off the accelerator which generally causes chaos.
https://steamcommunity.com/sharedfiles/filedetails/?id=2887788054
Thanks so much, love your work.Should be fixed. look for patch at the usual place
I hadn’t noticed - what happens with the pit stops?There is another problem with pit stops
You 'll come by , but they 're not waiting for you .You can't change the tires,or the front wingI hadn’t noticed - what happens with the pit stops?