Discussion in 'Third Party Content' started by t0p5ecret, Sep 17, 2019.
Deep Forrest also needs Garage & Pit spots, I think it has 3 or 4, so maybe Grid spots too
Deep Forest needs also a left, right and block path. But i am not sure if it is worth the work. Version number is 0.05 and i dont know if the track is still in work or is abandoned
Edit: new version with 30 garages, 30 pits and 30 grid spots avaiable - please uninstall previous fix first
Macau is unfortenaly undrivable with the GT3.
Some time ago i uploaded a new revised AIW for Lester 2.01 (Lester_newAIWnohole.rfcmp) which includes now both layouts and fixed a hole on the right side where the railway crosses the track. Could be found on our AIW folder: https://mega.nz/folder/CIIlGQ5C#jmMrO8sfvanSx4D6X8PaLg
Adelaide 2017 V1.07 udate rfcmp to V1.08
Can someone please take a look at his? It was updated by Marc a couple years back, but I still get ai attempting to overtake at turn 8 and crashing. Can a corridor be put in place? Using F1Champs2020/FISI.
Also some of the AI struggle to leave the pit garage. The rear of the car gets caught.
Try if this fixes the garage issue - uninstall the 1.08 first. If not, please make screenshots of the problematic garage
I have been trying to create a new AIW at the 2021 Barcelona circuit, and it always creates some kind of conflict for me. The racing line is perfect for me, but in 2nd and 3rd they make strange movements when braking and closing other riders. I've looked at tutorials over and over and I'm still having problems. I wanted to share it thinking it would go well, but as it stands I'd rather not post it as the AI gaming experience isn't great. Could someone help me try to see the errors, or if you have it, share it? Thank you very much.
This is link track:
In the circuit without touching the AIW by download default, it brakes before time in the first braking, not stopping to close in many curves, and in the last curve it stops you, and if you want to pass it on the outside, it throws you off the track . That is why I wanted to fix the problem.
This track doesnt load (for me) in devmode
If you have time can you take pls a closer look @ the Macau AIW file from t0p5ercet?
The GT3 have accidents in different places again and again.
That seems to have fixed it, thanks!
Is it possible turn 9 can be looked in and made it so the AI do not attempt to pass there? When they are close and try to pass the car attempting the pass goes for the move, hits the kerb, spins out.
Screenshots for reference
20220509085842_1.jpg - Photos (gyazo.com)
20220509085844_1.jpg - Photos (gyazo.com)
20220509085857_1.jpg - Photos (gyazo.com)
20220509085900_1.jpg - Photos (gyazo.com)
Yes, i have already looked at turn 9. Now as i know the pit issue seems to be fixed....
Please try this: https://mega.nz/file/WhUHGZzY#Y-FtVYA2JpSE5jTUNIxGlDkD6E2xnDmA-dz4YcnTkxY - i have changed the corridors at the inside of the turn a little bit. Tatuus F3 seem to take the turn 9 two wide without crashing. As always de-install the previous fix first.
I already mentioned on another thread, but I will repeat it again here.
The Long Beach on the workshop is pretty decent, but the AIW needs work.
The AI brakes when crossing the start-finish line and, apparently, the AIW is missing the blocking line too.
I already mentioned this to the author, LuisB in the comment section of the workshop asking him to contact you for help, but I am not sure if he will do it.
I cannot open his tracks (LB, also Barcelona) in devmode. His tracks seem to be different to all others. Normally i copy the whole track folder to devmode/locations and open the track in devmode. I have no time and motivation to look for the reason why it does not open
That seems to work a little better at turn 9, I can notice the AI more often being a little more careful to not make a risky move there. However I do still get the same issue on some occasions.
20220509185144_1.jpg - Photos (gyazo.com)
20220509185147_1.jpg - Photos (gyazo.com)
20220509185149_1.jpg - Photos (gyazo.com)
I also now get an issue at turn 15 in which the AI will touch the outside grass and go in to a spin.
20220509185038_1.jpg - Photos (gyazo.com)
20220509185042_1.jpg - Photos (gyazo.com)
20220509185047_1.jpg - Photos (gyazo.com)
I am using F1Champs 2020 by the way, based of the FISI.
Also slightly off topic - how do I get an updated AIW working in a dedicated server?
ok, we try a new one: https://mega.nz/file/nl9DxAgL#J92hxSVcJGbpKSEHxvBN8Nx8dXMtyry8jqriXOcTBbM - also with a little turn 15 adjustment
Hi mate are there specific corners that are causing issues? I remember having to create a slow down and single file for the hairpin.
These are some curves that the GT3 unfortunately cannot manage.
That would be great if you could take a look.
If you have time also rain race optimization?
Hi thank you!
Can you please take a look at this corner from the gif below?
On some occasions the attacking AI will make a a move around the outside at the end of the straight, however then proceeds to drive in to the wall..
Windows Media Player (gyazo.com)
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