Track AIWs

Discussion in 'Third Party Content' started by t0p5ecret, Sep 17, 2019.

  1. TwoHardCore

    TwoHardCore Registered

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    If you have time and are willing, please have a look at Putnam Park. The AI on the very last corner get right off the gas and they shouldn't be doing that. It happens I think right at the pit entrance.

    Cheers
     
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  2. Danny Vincent

    Danny Vincent Registered

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    Thanks very much. You have a new YT subscriber Mark ;)
     
  3. t0p5ecret

    t0p5ecret Registered

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    Thanks mate appreciate it, hopefully you get something fun racing out of the AIW work as well!
     
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  4. t0p5ecret

    t0p5ecret Registered

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    Apologies for the slow down, I’ve been struggling with Autodromo Claudio Vieytes, I think there is something wrong either with the track or the entire path setup, as no matter what I do the ai there aren’t competitive unless you set them to 120, which means that you can’t make them improve as you do so I’m not happy releasing it. I might shelve it and move onto another track and come back to it once I’ve got the list down a bit. Which means people will have the Gold Coast track to race on before the Gold Coast 600 actually takes place.
     
    Last edited: Sep 25, 2019
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  5. t0p5ecret

    t0p5ecret Registered

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    Added to the list
     
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  6. t0p5ecret

    t0p5ecret Registered

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    I've finished the quick tutorial on how to load a different car up in Dev Mode.
     
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  7. Stevy

    Stevy Registered

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  8. t0p5ecret

    t0p5ecret Registered

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    Good stuff mate
     
  9. memoNo1

    memoNo1 Registered

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    Thank you very much Sir.

    Is it possible to link upcoming AIW files to the first page? So that later on hopefully many pages do not have to search together?
     
    Last edited: Sep 28, 2019
  10. t0p5ecret

    t0p5ecret Registered

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    Il
    I’ll add it mate as soon as I’m home
     
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  11. t0p5ecret

    t0p5ecret Registered

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    Gold Coast 600 and Autodromo Claudio Vieytes are up in the first post.
     
  12. t0p5ecret

    t0p5ecret Registered

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    yes it is mate, I've still got a few things to fix on it but I wanted to get it out and get more feedback, the chicanes still cause some issues so today I am going to really restrict the corridors there and work on the braking.
     
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  13. t0p5ecret

    t0p5ecret Registered

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    I've updated the Gold Coast track again, a heap of changes.
     
    Last edited: Sep 30, 2019
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  14. buzz hornet

    buzz hornet Registered

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    Cool will try it out
    Also are you able to give a brief description to the changes/improvements you have made?
    Awesome work.
     
    Last edited: Sep 30, 2019
  15. philrob

    philrob Registered

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    Lovely work Mark, i have always liked this track, thats why i gave it the DX11 update back in 2017.The AIW was never right so i moved tyres and lowered the rumble strips etc to give them a chance of completing a lap.
    Now they give you a race, i have installed it into the latest 7b with IBL version.
    Much better than my poor attempt at an AI in Mallory lol.
     
    Last edited: Sep 30, 2019
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  16. t0p5ecret

    t0p5ecret Registered

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    Thanks for doing this mate, your DX11 update breathed new life into this track!.
     
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  17. t0p5ecret

    t0p5ecret Registered

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    Hi mate I tweaked the braking into both sets of chicanes, adjusted the fastest and block lines into them as well and restricted the corridors leading into them so the cars, as much as possible, will form a line as they approach.
     
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  18. buzz hornet

    buzz hornet Registered

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    Incredible - so much better :)
     
  19. t0p5ecret

    t0p5ecret Registered

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    Cheers mate glad you are getting something out of it. There's still more I could do here, I'd like to start working on Wet lines as well to see what they do.
     
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  20. fbiehne

    fbiehne Registered

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    This thread is pure gold for offline players.

    I always wondered why there are so many tracks with mediore AI while rfactor 2 offers – if done right – the best AI off the sims out there. I mean…which other sim offers a block path for the AI?! It’s so important for the immersion.

    I’ll watch this thread from now on!
    I keep making AIs for Assetto Corsa (all of them are on RD) but the AI in rfactor 2 is much better and now I’m trying to get my head into your tutorials.
     
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