I believe you're misunderstanding what AI Limiter does. At zero, the AI's laptimes won't vary except for track conditions (weather, real road, fuel load, tire compound) and having to avoid traffic and they are strictly controlled by the combination of the AI Difficulty slider and the RCD speed value. When there is no RCD skill, then they are assigned a random skill... sadly, S397 started leaving out RCDs, at least for a stretch when they initially began releasing content, so you should plan on making your own via adding skins. In older ISI titles, the Talent file is what we now call the RCD.
As you increase the AI Limiter, that increases the range of laptimes with an oscillator that is supposed to imitate a real driver surging and falling back, like getting a second wind and then tiring. At a fairly low value (10-20?), the oscillations quickly swamp the RCD speed because the 0-100 speed rating only covers a range of about 2 sec per minute in laptime.
Thus I recommend a very low AI Limiter (1 or 2) for AI play so the RCD is effective. If you're testing RCD values, you need the AI Limiter at zero. As I recall, the reason you don't want AI Limiter at zero for normal play is that it removes AI engine failures (or some similar feature) plus it's nice to have a little of the AI surge & fall back.