[REL] TinyPedal - open source overlay for rF2 (Pacenotes,Radar,FFB,Deltabest,Relative,Fuel Calculator)

Discussion in 'Other' started by svictor, Mar 14, 2022.

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  1. Capeta

    Capeta Registered

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  2. Jalves

    Jalves Registered

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    Many thanks mate, for everything !!
     
  3. francescodg

    francescodg Registered

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    thanks for all
     
  4. Flatspotter

    Flatspotter Registered

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    Thank you for all your contributions, svictor!
     
  5. elgagon

    elgagon Registered

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    Thank you very much for your excellent work, svictor
     
  6. ebeninca

    ebeninca Registered

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    Well, seems that we going to continue in github.

    Would be nice if someone implement a trigger to when new releases happen on github to automatically post here.
     
  7. Jernej Simoncic

    Jernej Simoncic Registered

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    I've got a weird problem with LMU Hypercar mediums not displaying correctly. Wets and hards work fine, but if I put mediums on the car, it assumes I've got hards.
     
  8. davehenrie

    davehenrie Registered

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    Thanks INDEED @svictor ! Your monumental work has been amazing to watch.
     
  9. elgagon

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  10. Corti

    Corti Registered

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    New update 2.25.0 (2025-03-09)
     
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  11. Diego Barjollo

    Diego Barjollo Registered

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    Hi, a friend who's using VR can't run the program. Can you confirm it's just open the overlay menu and mark "VR compatibility"? That's all he need to start it?
     
  12. svictor

    svictor Registered

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    Thank you guys, all comments and thoughts and helps are greatly appreciated as always. @Corti Thanks mate for helping posting update log.


    @Jernej Simoncic
    This was a known game API bug from February update, and only game developer can fix it.

    Unfortunately, it appears that there wasn't much attention on this issue so far. Please consider report or comment in following linked post, so that there may be higher chance it will be fixed sooner by game developer if more people reported it:
    https://community.lemansultimate.co...ound-name-for-hyper-class-while-driving.6224/


    @Diego Barjollo
    VR Compatibility option does not by itself support to show overlay in VR.

    You will still need a third party program (such as OpenKneeboard) to project overlay windows (widgets) into VR.

    VR Compatibility option simply enables the ability for those third party programs to discover and project overlay windows into VR. If VR Compatibility option is disabled, then those third party programs may not be able to detect overlay windows, hence this option is provided.

    Those info are now added to FAQ page as well:
    https://github.com/s-victor/TinyPedal/wiki/Frequently-Asked-Questions#q-how-to-display-overlay-in-vr


    As usual, you can post your urgent issues or questions or suggestions on github issues page, as I won't be able to visit the forum often:
    https://github.com/s-victor/TinyPedal/issues
     
  13. Diego Barjollo

    Diego Barjollo Registered

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    Understood, thanks for the reply.
     
  14. Corti

    Corti Registered

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    New update 2.25.1 (2025-03-18)
     
  15. Corti

    Corti Registered

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    New update 2.26.0 (2025-04-02)
     
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  16. SirJumbo

    SirJumbo Registered

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    Hi, in the track map widget is it possible to display the pitout prediction when not in the pitlane?
     
  17. Flavio Giunchi

    Flavio Giunchi Registered

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    Ciao a tutti, spero che mi possiate aiutare. Uso tinypedal con il VR usando anche crewchief e sul monitor vedo tutti i widget, mentre sul VR vedo tutti i widget che ho selezionato tranne il radar. Non capisco dove sto sbagliando. Ho fatto mille prove, ma senza successo. Qui sotto il video di cosa vedo sul monitor del pc.

    Hi everyone, I hope you can help me. I use tinypedal with VR also using crewchief and on the monitor I see all the widgets, while on VR I see all the widgets I have selected except the radar. I don't understand where I'm going wrong. I tried a thousand times, but without success. Below is the video of what I see on the PC monitor.
     
  18. svictor

    svictor Registered

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    @Flavio Giunchi I saw you have also posted your question on github. Unfortunately, I don't have VR so it is impossible to help you with VR problem. And there is low chance to get answers for VR problem on github, since currently I'm the only active developer.

    Also note that Radar widget is no different from any other widget, so if radar doesn't show, you might want to check your widget setting (such as widget's position, auto-hide setting), or the setup in other VR APP that projecting the widget.

    And you may have better luck asking VR related questions directly from others who use VR and have been running this APP successfully in VR. There were quite few people have shared how to setup "CrewCheif" or "OpenKneeboard" to work with VR from previous posts in this thread, or check out other places such as discord see if anyone willing to help.

    For reference, the most recent video about how to run tinypedal with "OpenKneeboard" in VR can be found in this page:
    https://github.com/s-victor/TinyPedal/pull/73
     
    Last edited: May 5, 2025
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  19. svictor

    svictor Registered

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    v2.28.0 (2025-05-05) update
    https://github.com/s-victor/TinyPedal/releases/tag/v2.28.0
    [​IMG]

    After weeks of development and testing, I'm now happy to share with you all the latest major addition to TinyPedal, the new Pit Stop Estimate Widget, designed specifically for LMU.

    This new widget helps solving the two notable issues:
    • How much time it will take to make a pit stop?
    • Are there enough refilling for the next pit stop for LMU's absolute refilling mechanism?

    With this new widget, you can now easily find out:
    • Total seconds it takes to do a drive-through pit (no pit service), with an average accuracy of 0.5s.
    • Total seconds it takes to do a service pit stop (or serving a penalty), with an average accuracy of 1.0s.
    • Actual amount additional fuel or virtual energy (same as relative refilling) that will be added in your next pit stop according to your refilling setting from MFD menu. Plus total additional fuel or virtual energy required to finish race, so you can quickly glance the two number to know if refilling setting is enough or more pit stops are required.

    Notable features:

    Show estimated pit-lane pass through (drive-through) time, calculated from pit-entry to pit-exit line. Average accuracy is within "0.5" seconds. Note, for any new tracks, at least one pit-lane pass through is required to record data for pass through time calculation.

    Show estimated pit stop time while making a service stop or serving a penalty, calculated according to each setting from MFD "Pitstop" page and underlying service timing and concurrency differences. Average accuracy is within "1" seconds.

    Show maximum total random pit stop delay which game may add on top of pit stop time. For example, if estimated pit stop time is "12.0"s, and maximum delay is "+3.0"s, then final pit stop time will be between "12.0"s and "15.0"s.

    Show estimated minimum total pit time, which is the sum of "pass_duration", "stop_duration", and "additional_pitstop_time". Note, this reading is recalculated only while not in pit lane.

    Show estimated maximum total pit time, which is the sum of "minimum_total_duration" and "maximum_delay". Note, this reading is recalculated only while not in pit lane.

    Show pit timer, useful for comparing against other pit time readings.

    Show actual relative refilling, as the total additional fuel or virtual energy that will be added in next pit stop according to remaining fuel or virtual energy and user refill setting from MFD "Pitstop" page.

    Show total relative refilling, as the total additional fuel or virtual energy that is required to finish the race. This is the same value as seen from "refill" column of Fuel Widget or Virtual energy Widget.

    With both "actual" and "total" relative refilling readings, users can determine precisely how much fuel or virtual energy that will be added in next pit stop, and whether the refilling will be enough or more pit stops are required.

    Finally, to save your time from generating pit-lane track info (as seen from the new Track Info Editor, see change log or user guide for details about "track info"), I have prepared a "tracks.json" preset in forum attachment that contains all required pit-lane data for every tracks currently available in LMU. To use, simply place "tracks.json" file in "TinyPedal\settings" folder, then restart TinyPedal.

    Have fun

    User Guide:
    https://github.com/s-victor/TinyPedal/wiki/User-Guide#pit-stop-estimate
    https://github.com/s-victor/TinyPedal/wiki/User-Guide#tracks-preset
    https://github.com/s-victor/TinyPedal/wiki/User-Guide#track-info-editor
     

    Attached Files:

  20. Corti

    Corti Registered

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    v2.28.1 (2025-05-08) update
    https://github.com/s-victor/TinyPedal/releases/tag/v2.28.1
     
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