Peterchen not know English use the translator has no problem with my sentence ... and if someone got ta great do not intend to write perfect
You need 6 million cars and 2 mllion tracks to drive? Seriously, how can you bring Raceroom or AC in the comparison just because of # of cars and tracks? I can still drive the karts @ Quebec for a good 5 hours at a time. Do you suffer from a major case of attention deficit disorder? You call yourself "simforlife", well let me give you a little piece of info, simforlife; the core of a game is what makes a sim, not how big or small it's car/track list is. Having said that, RF2 has a ton of tracks. Maybe you've been watching too much iRacing controlled propaganda lately, oops, I meant Inside Sim Racing. Those tools said that RF2 only has like 5 tracks or something in their latest episode.
draw attention was that you just do not then I who have problems with attention ... you have your analysis I have mine and that's what matters
I'm not trolllling but your content remarks are ridiculous. Look at all the variety of fantastic default cars in RF2. Maybe you only play the demo or haven't downloaded the default content.
stay with linguistic errors of nonsense as if everyone was required to know English is a way to be troll because if u got is enough ... the other saying it's getting attention problem which in reality I'm not here all day other than some who spend the day here, this is also troll, every way to divert attention to what is being talked about is a form of Trolling, childishness as such Spinelli? I do not know the right name but needs a little education
but back to the subject has many questions that the ISI could be faster and it was not, I speak because I like the simulator and I think it could be much more advanced than it is what it is a pity
@simforlife2: rFactor 2 now offers 37 cars, most of them in multiple specs with both performance and visual upgrades. All of those cars are available for free. It also offers 19 tracks with a total of 54 layouts we can race those 37 cars on. The tracks are also available for free. Do the math. It's an incredible number of possible combinations. On top of that ISI has made sure the core of the sim is the most advanced, most accurate with the highest fidelity. This is what takes time. Other sim devs spew out content left, right and center, while taking some silly shortcuts in regards to the core of their sim. The guys at ISI do not take shortcuts. Either something is done right, or it isn't included. Everything is physics based, nothing is faked. This is most likely also why you don't see ISI just throw some random rain effects into the sim, just for show. It they are to do it, they will do it right. This is the power of rF2 and the reason why the development seems "slow", for those who do no appreciate what a damn masterpiece this sim is, and how hard it is to do software like this properly with no shortcuts.
To answer your question: No. It will NEVER speed up! So don´t hold your breath.... Is this the info you requested since a dozen or so posts?
That's right, it probably won't. Which is good, because it just means ISI doesn't have big corporate suits breathing down their neck, hammering them with deadlines, forcing them to do fast sloppy work. The current pace is just fine. It means that things are done properly and thoroughly.
Ha, just because there is no build you guys start bickering amongst yourselves? Come on... thought we had been through this before.
It's a shame the last good string of posts came over 2 pages back. Flame wars shouldn't be held in this topic, we don't need the brigades from both sides lining up again.
If you guys can't show some maturity I'll make you take a forum break until the build is actually released. It's four clicks I'd prefer not to have to do, but it'd probably be the brighter part of my day.
Bad luck then. It's good, Tim found the issue in time. Imagine, hundreds of potential customers try the demo with new content on, and can't even start.