Thruxton

Discussion in 'Locations' started by Deadpedal, Jun 12, 2014.

  1. tjc

    tjc Member

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    They are... :)
     
  2. jimcarrel

    jimcarrel Registered

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    I got it working by the copy and paste method, but just considering that you are overwriting the .71 content with version .70 stuff, aren't we actually erasing the newer .71 content??? Just seems weird and counter productive, but I've been wrong before.
     
  3. redapg

    redapg Registered

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    When you update with the small update-file, the 0.7 folder gets deleted and only the 0.71 folder with the new Thrux.mas exists.
    So the track can't work.
    When you've followed my copy/paste way, you have both, the 0.7 and the 0.71 folder, inside of the Thruxton folder after updating.
    And that is the same result as if the update-procedure would work normal.
    You get the 0.71 Version as final result.
     
  4. Hedlund_90

    Hedlund_90 Registered

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    Tried this track for the first time today...wow, great work and what a nice track with a nice flow. Perfect for the BTCC car and the EGT Porsche. Thanks!
     
  5. jimcarrel

    jimcarrel Registered

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    It is a great track. Plenty of room for speed yet, just enough kinks to make it interesting. (the speed part can get you too, if over confident).
     
  6. jimcarrel

    jimcarrel Registered

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    Okay got ya. so I guess the new build isn't adding the new update in addition to the original, it is replacing it. Surely that can't be a hard fix by ISI.
     
  7. Minibull

    Minibull Member

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    Weirdly, I've been loving the FISI F1 cars around here. Something about those really high speed sections and sweepers and the loading through the wheel XD
    Great fun trying to balance the car with the DRS open, some of the sweepers you can keep it pinned with DRS going, the car just starting to slip out and skate at the rear. Bloody great

    Almost like any car is good round here. Bar maybe the Clio or something, lol
     
  8. tjc

    tjc Member

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    Yip...

    Been there :p
     
  9. Marc Collins

    Marc Collins Registered

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    Was always my go-to track in rF1 to test a new car. It really is a great track and we're lucky to have a good version for rF2.
     
  10. pay2021

    pay2021 Registered

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    I have merged 0.70+0.71 and fix a little textures to have 0.72, must upload this weekend.
     
  11. Marc Collins

    Marc Collins Registered

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    Thanks--just so everyone knows, pay2021 is one of the heroes who has helped to improve this version of Thruxton in the past and now in the present, too :)
     
  12. pay2021

    pay2021 Registered

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    Please, the hero here is lasercutter :)
     
  13. rob1178

    rob1178 Registered

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    every time i try to load this track i get the load screen, then it crashed to desktop. any ideas?
     
  14. rob1178

    rob1178 Registered

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    bit more info, i use .71 version and it crashes giving me a 'Failed to Load Skybox1.gmt' error
     
  15. redapg

    redapg Registered

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    Dear rob1178, sometimes it's worth the time to read a whole thread. ;)

    Simply go back to site #5 and read from the beginning.
     
  16. rob1178

    rob1178 Registered

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    Ta, fella
     
  17. pkelly

    pkelly Registered

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    Well, pay2021 & lasercutter this is such a fine effort and great fun to drive@speed in every car I've tried so far..and yes, easy to get a bit over zealous on the throttle but lots of pasture for recovery ;-) 0.71 works fine on my iMac. Looking' forward to .072.
     
  18. DocJones

    DocJones Registered

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    We have a league race coming up on monday at Thruxton, and now two of our drivers reported damaging their front right suspension when they hit an invisible object on the curbing of Segrave/Seagrave corner. Is this a known issue? Is there possibly a fix / updated version available somewhere that I am not aware of?
     
  19. Freddy3792

    Freddy3792 Registered

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    Which cars are you using. A lot of the time it is a car/setup issue.
     
  20. DocJones

    DocJones Registered

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    Eve/Spark F2
     

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