The VLN 2018 GT3 livery package is now available.

Frank Murphy

Registered
Check it out on Steam:
https://steamcommunity.com/sharedfiles/filedetails/?id=1847879631

Note: To use this livery package, you absolutely need the GT3 DLC and the GT3 Challengers DLC.

spotterguide_GT3_VLN18.jpg


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ALL the GT skins should be grouped this way. Prevents driver duplication, skin conflicts. etc. GREAT JOB! Thanks! And jusssst in time for.....
There are a lot of talented guys here who have all made great skins. If they would all get together to collect the skins of the various racing series, adjust them and then publish them in packs, then everyone has something of it.
I would support that. Because there is nothing worse for a painter than to find someone else has done the same job.
 
These skins are looking awesome, thanks for your hard work and dedication!
I can't wait to drive through Fuchsröhre with these beauties :)
 
I guess I am simply too stupid but maybe someone can help me to experience this beautiful mod: I own all of the dlcs for rF2, but when I install this package, I receive the message "Mercedes_AMG_GT3_2017 VLN _1.0 requires unknown base mod to be installed" and some more messages for the other cars. What am I doing wrong?
 
I guess I am simply too stupid but maybe someone can help me to experience this beautiful mod: I own all of the dlcs for rF2, but when I install this package, I receive the message "Mercedes_AMG_GT3_2017 VLN _1.0 requires unknown base mod to be installed" and some more messages for the other cars. What am I doing wrong?
As Ralph_Raccoon wrote, please try first to unsubscribe the Mercedes AMG GT3 2017 in Steam workshop and then subscribe it again. I will still test everything and possibly update the Merc, if there is an issue. And please let me know, if it works. Thanks!
 
When a Base mod is missing it doesn't really mean the mod is not in your install folder. Unsubscribing from a workshop item will totally uninstall (delete) it, subscribe will mean the mod will fully download a complete replacement. This is time consuming but for those that have a limited bandwidth it could be costly on big mods or multiple mods such as all cars in the two GT3 car packs.

The true is it's only the text in the mft.ini that is basically the mods ID number that has been deleted. Not the file, just the text. A restart off the launcher syncs with Steam and the workshop and any missing mod are automatically reinstalled. This is also the case for the error in the mft file and will replace it only. Not the complete mod (Car).

The text is removed when uninstalling mods like skins packs. I've found it happens when making and installing skins packs via the gMotor2 and/or uninstalling via the launcher will also delete the mods ID text mft file.

Basically the simple fix is restart the launcher before trying to start rF2 after installing or uninstalling skins packs add-ons.
 
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