The second update - Build 68

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OOOOOhhhh havn't installed the mod yet, dont think I will get round to it till saturday, hope its fixed by then.
Seen as your doing the new update through the rf launcher and not through download and placed in update folder sounds to me like like half the install problems are something to do with file paths and wether ur using absolute paths or local paths. Learn this from when I was a web designer.
 
[NAR]Steve;54437 said:
Not for me, runs fine... but I can't join ANY servers, says mod not installed even on stock content, and stock tracks...

Thanks, yeah I saw that this low FPS and stutters is not general. So depends on users' configuration. Also all plugins built for previous version are now seem to be disabled by this build, except TrackIR plugin included in build 68. I'd rather wait until all of those problems sorted out.
 
There's a significant and objectively measurable drop in frame rate. Using the same configuration as build 60, build 68 loses 30 FPS. That's with HDR and FXAA turned off. If I turn them on, FPS reduces to less than 20 FPS.

I ironed stuttering out of the previous version with suitable graphics settings, but it's back with a vengeance.

Build 68 froze in the pits several times and had to be restarted. I haven't seen that happen before.

I thought build 60 was fine, but sorry, build 68 is too hard to use.

Update: game now freezes in pits one time out of every three, requiring task manager to kill and restart. I've yet to get around a lap without a graphics flaw interfering at some point. Reverting to 60.
 
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Build 68 is the only one that has worked well on this machine. nissan gt cars are a hoot and isi seems to have done something that makes hdr work for me now without killing fps and so far no stutters Awsome!!!!! I am not able to match up with any servers other than gt tonight but guessing that they haven't updated?..I can truly say that tonight was the first time rf2 felt good and was fun to race with a1 kudos ISI
 
I can't install the update to being with. I tried downloading the torrent first and then the direct download.
I have my rF2 on c:/games/rfactor2 so I dropped the update EXE in the "update" dir. I go to launch rF2 and then to "update" but what I get is: "No remote updates found. Simulation is up to date."

incidentally, in the updates dir I still had the old update, proof that at that time it worked OK.
 
update to above post...... still having massive stuttering on tracks that came with original build so palm beach seems to be the only track that works smoothly for me all of my testing from the beginning has been with 10 ai
decent fps at pb avg 60 but without the massive drops that occur on high detail sections of other tracks
guess I will wear out p beach and see what the next update brings
thks all
 
I can't install the update to being with. I tried downloading the torrent first and then the direct download.
I have my rF2 on c:/games/rfactor2 so I dropped the update EXE in the "update" dir. I go to launch rF2 and then to "update" but what I get is: "No remote updates found. Simulation is up to date."

incidentally, in the updates dir I still had the old update, proof that at that time it worked OK.

Had the same using the torrent version and putting it my own "Updates" folder.

I then tried the direct DL and told it to "copy and replace" the version I'd already put into my "Updates" folder...which it apparently did.

Updater then did work (well...somewhat)...because when I launch it at least does now tells me I'm running build 68, v1.040. ...

...except that all the mods I had successfully installed before now longer show up as installed. So I may have everything...but none of it is now installed or even installable, as far as I can tell.

Not sure how it helps me to go one step forward and three steps back (one for each previously installed mod) at the same time. :-/

FWIW, I've added no plugins of any sort at any point. I'm trying to keep it as dirt simple as possible here (PC is cutting edge/loaded, but running only a single GTX580--no SLI).

====

EDIT update: All five mods I had previously installed still show as installed in "Mod Manager."
None show as intalled trying to connect online (a serverlist that had previously showed me quite a bit of "yellow" text doesn't any more).

I will quit with it for now and wait to see what shakes out.


CS
 
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Thanks for putting tire scrub sounds on the F2 and F3.

thumbs_up.jpg
 
the fps drops drasticaly at belgium gp. like a sliding pictures with the newest GTR GT1
my specs are not really good, c2d 3.0 gts450 on 1080p
i turn shadow off, no HDR in display setting, everything high
 
I ran the update this evening. Not much change for me, other than graphics look a bit "softer", maybe I mean less contrast, or washed out color.
That is about the biggest thing I noticed.
I have no problems with different frame rates, freezes etc. However, I run no third party plug-ins.

All tracks performed as usual.
 
So far so good, took the Nissan GTR onto Palm Beach (let AI control first, didn't have wheel setup) and everything went smoothly. I boosted all the settings in the game and was getting a stable 50+ fps. Which is great concidering I don't run full graphics unless I am taking screenshots :P

I'm about to have a real go now with the wheel, I'll take the GTR onto a few tracks and I'll post back if there are any problems :)
 
Downloaded with the "update" feature and installed without a flaw. Same for the GT mod (besides both cars a blast to drive).

rF2 still have obvious performance problems, at least on my comp (specs on my profile). But I'm sure that will be fixed sooner or later...

Thanks for the update ;)

Regards
 
the fps drops drasticaly at belgium gp. like a sliding pictures with the newest GTR GT1
my specs are not really good, c2d 3.0 gts450 on 1080p
i turn shadow off, no HDR in display setting, everything high

I would put some settings lower than high, running this on HD resolution with such an ancient videocard (it's basically a 8800GT but rebranded multiple times by nVidia).
Somehow rF2 is already very heavy on the system for reasons still not very clear to me.
 
ooh, now i´m astonished....

ATI uses Nvidia Chips ? that´s very interesting, but is it a fakt ?
or your meaning ?
 
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