Visually and perceived UX changes looks to be an improvement. Realistically, until it is in the users hands the performance benefits cannot be determined. One word stood out though...feedback. In regards to the UI, why has it taken this long to admit something was wrong and change it, especially when step 1 is essentially a (hate to use it) reskin. When was this decision made and why has there been radio silence? If you had mentioned that, with a plan forward earlier I think you would have found the negative feedback( even from users that are generally level) at usual levels. The more honest and transparent you are with your users, the better chance you keep them as users. Something to keep in mind with updates/roadmaps/feedback going forward. With all due respect(and not at you directly), disrespectful was cancelling the developers blog on the day, when still asking for questions only 2 days before(like previous blogs). All because of negative feedback. Well negative feedback has led to this upcoming release. Transparency could have brought this about much sooner, considering the current UI has been seen as a negative since release. Now I understand some things like content have NDA, but going forward I hope we see more transparency. And in the case of modders, the information is passed on in a timely manner; whether graphical or physics. Shared from Part 1 of Cars Blog and, I guess; the "tool" that was never released: Let me show you a little trick in “dev mode”. First make sure in your player file you have enabled “Screenshot Depth Alpha”: true and selected PNG as the format “Screenshot Format”: 3 and load up your favourite car in the showroom. Now press the ‘1’ key on your normal (not numeric) keyboard. The background will go black. Make a screenshot! You’ll find that it has a nice alpha layer with soft, blended shadows. An and you can press ‘2’ to enable the rendering of the environment in the showroom again. Considering this has been an item that has been asked by just about every modder and skinner, I would hope that this has been at least considered to be implemented in the new, new UI. Skin and pack creation is not dev mode job, at least it shouldn't be.