svictor
Registered
As far as I know, ReflectPlane is no longer used (or required) since RF2 introduced screen space reflection (SSR).
STATIC01 is essential for correctly calculating IBL (Image Based Lighting) for objects using PBR. For example, it is a common issue with some old tracks where they are missing STATIC01 ReflectionMappers, which can cause visual bug with PBR rendering (such as missing chrome & metallic effect, mostly noticeable on car skin), and also missing static environment reflection, etc.
Official explanation:
https://docs.studio-397.com/display/DG/Reflection+Mappers#ReflectionMappers-StaticProbes
STATIC01 is essential for correctly calculating IBL (Image Based Lighting) for objects using PBR. For example, it is a common issue with some old tracks where they are missing STATIC01 ReflectionMappers, which can cause visual bug with PBR rendering (such as missing chrome & metallic effect, mostly noticeable on car skin), and also missing static environment reflection, etc.
Official explanation:
https://docs.studio-397.com/display/DG/Reflection+Mappers#ReflectionMappers-StaticProbes