svictor
Registered
Try setup ride height higher and use softer spring. Current targa road surface has an average of 1cm bump height difference (some spots can go up to 2cm, the real life road at targa was even more harsh). Vehicles such as modern formula or prototype race cars usually have very stiff damper/spring and low ride height (and short suspension travel) in their normal circuit setup, which are not designed for bumpy public road and require special setup.I have been driving in your track since you posted it. It is my, go to every time i start RF2.
Drive all type of cars in there, even formula cars. I noticed that with the Cart 1990 cars, the AI and my self are always jumping on the track, because of some kind of invisible obstacle on the track, maybe ?! it´s the only cars that do that, not even the F1 1979, with skirts do that. Or maybe should i just setup the Cart cars to be a bit higher ?
Some vehicle mods may also have issues with undertray/collision parameters that will generate enormous resistance when undertray contacts with road bumps, which in worst case could launch car into space. For example, one old car mod "SCES ARX" in workshop has some kind undertray/suspension issue, which can easily launch itself into air when undertray is contacted with road at targa.
This may not be unrealistic though, as even in real life it can happen. There was a real life video some years ago that captured a formula car launched itself vertically into air when hit a high curb at monza if I recall correctly, just as you would see in game sometimes.
Last edited: