[REL] T5 series 2012/13 V2 by UnitedRacingDesign

Discussion in 'Vehicles' started by UnitedRacingDesign, Mar 28, 2013.

  1. Tortue G

    Tortue G Registered

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    Hello Ales,

    I think that you have already seen this, but the new build 298 has "destroyed" the chrome effect :eek: ...
     
  2. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Didnt test yet the new build, will take a look today.
     
  3. Mibrandt

    Mibrandt Registered

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    Seems ok with b300
     
  4. KILL BILL

    KILL BILL Registered

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    I have not works
     
  5. Tortue G

    Tortue G Registered

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    It's a bit better with build 300, but reflection still not working properly, but I don't think that it's a problem with the mod (reflection are better with T5 Mod than the ISI cars...), just the ISI changes are not good, it's like the fresnels values does nothing, we have reflection like in rfactor 1 (without custom shaders...) with live cubemap, it's "reflective" only on the dark side...
     
  6. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Guys, ive tested clean new build 300 with T5 and Mills, everything looks fine actually, no issues, reflections is fine, chrome is still here. Will check more in dev mode with shaders what was changed and if i notice there more.

    After more testing on new 300 build, reflections are bad, Tortue youre right with fresnel values not working properly.
     
    Last edited by a moderator: Sep 9, 2013
  7. Tortue G

    Tortue G Registered

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    :)

    Maybe it's just a temporary state, I think that we can wait for the next build, the mod isn't so bad with the 300 ;) .
     
  8. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Well i think its not great from ISI that the shaders have to be broken after they work properly.
     
  9. Foxiol

    Foxiol Registered

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    Ales, any idea where to find a proper skinpack like the one we have for rF2 for the T5 mod (rF1 version)? Is there any at all?

    Thanks.

    PS: Agreed with the reflections, yet cars are the best looking in rF2. We shall wait till the next update.
     
  10. RCRacing

    RCRacing Registered

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    @Ales Is the mod still at 1.2? I have tried the DTM 2012/13 Skinpack by SRRF Modding Crew and when I go into the sim, I don't see any cars at all but safety car. :(
     
  11. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Yes 1.2, try to make clean build 300 install or uninstall T5, go into install and check to everything is gone, install again and try it.

    @Foxiol here http://isiforums.net/f/showthread.p...Design-payware?p=203497&viewfull=1#post203497
     
  12. drafi5

    drafi5 Registered

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  13. Foxiol

    Foxiol Registered

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    Thank you very much Ales and drafi5. ;)
     
  14. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Anything needed to be fixed on T5? Any bugs reports or wishes that i could maybe implent?
     
  15. Capeta

    Capeta Registered

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    Number 1 on Rockenfeller car for next season ? :D
     
  16. Mydriaz

    Mydriaz Registered

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    A light to know if DRS is on / off for 2013 T5 mod would be very helpful.
     
  17. Capeta

    Capeta Registered

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  18. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Okey, will add that, sound is posibile to right or is light enough?

    I guess that cockpit vibration must be reduced to. Some reported to much of it.
    Cockpits will get better carbon and some scratches now to.
    Im probably going to darken the body lines on the car like the ones for doors, hoods...using vertex painter to test how that works on cars.
    And i guess 2013 season needs new skins to.

    Anything else?
     
  19. N3R0

    N3R0 Registered

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    There is a bug when you're driving with lights on and you crash and lose your hood the lights will still be visible even though there is no hood.

    Also when you lose doors it is only visible from 3rd person view but not from cockpit view.

    If possible a fix would be great. :)
     
  20. UnitedRacingDesign

    UnitedRacingDesign Registered

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    That is something i would love to fix but lights dont brake at the moment in rf2 and there is no way at the moment to make doors working like i wanted to. It could be done but that would work in wrong way actually.
     

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