Just to add to those who already reported. Yes there is a problem when you brush against the guard rails. Will rip your card apart. This probably will keep this track out of contention for online league racing. Then again it will keep aggression low knowing that eminent death is awaiting if you attempt that pass and don't have enough room. lol
To confirm, I am getting 10 less FPS than Silverstone, where I am already getting only 40-something FPS.
I can run everything oh high, but while doing some testing I found that with the settings Bart S listed in his 4x better graphics thread, low settings actually look pretty darn good.
Thank you for the work you have put into this track, fantastic to drive on, loving the bumps & it looks fab too. It really is a credit to you Shaun. Well done mate. Great work too by Tosch and ISI, thank you all.
Thanks, good looking track. Haven't noticed any issues so far. Mostly over 100 fps here with almost everything full Not my favourite layout though but that's not your fault
I can confirm that 'Get missing components' feature works. Just did only a few laps but the quality of the track seems to be very good.
This is a wonderful top quality circuit which ups the overall quality of rF2 enormously! Fantastic work, those involved should be very proud of themselves. I drove 30 laps against 29 AI on 100 strength and had the most exciting race in a long time. Only little problem is a funky pop up shadow on the back straight, I think it's a big antenna tower. Could be my graphics settings though?
This track really suits the Clio. The short, simple, narrow layout is perfect for them. Just had a great race here with the AI. Easy to forget how good the Clios are.
Cool thanks! Been waiting for someone to comment on this . Glad your all enjoying the track, the problems found will be fixed in a new version soon (v0.91), will get started on the fixes early next week.
Shaun, I did notice something today; the texture on the Alfa Romeo bridge was flickering when viewed from the back straight. Anyone else seen this? I'm on an AMD card with the latest beta driver.
@ WHAT21A Just had a quick go and popped in quickly to say Congrats man, the track is beautiful =). The Bumps...they bring the force feedback alive, especially the ones just before turn 1. Thanks for making this it has raised the quality of the rf2 experience.