Switching pits

Discussion in 'Track Modding' started by iDTDoug, Feb 12, 2017.

  1. iDTDoug

    iDTDoug Registered

    Joined:
    Oct 5, 2010
    Messages:
    336
    Likes Received:
    221
    Hi, I've forgotten where the setting is to change the pits from one side to the other so the pit crew faces the right direction . Working on flipping the pits in toronto..
    Thanks for any help
    [​IMG]
     
  2. woochoo

    woochoo Registered

    Joined:
    Nov 3, 2010
    Messages:
    1,339
    Likes Received:
    3,112
    LeftHandedPits=1

    This might do it?
    in the AIW, at the start of the [Waypoint] section
     
  3. iDTDoug

    iDTDoug Registered

    Joined:
    Oct 5, 2010
    Messages:
    336
    Likes Received:
    221
    hmmm, thats what it was already at when I took the above photo. I just tried it at 0 and same thing. Maybe dev mode doesnt enforce it??
     
  4. woochoo

    woochoo Registered

    Joined:
    Nov 3, 2010
    Messages:
    1,339
    Likes Received:
    3,112
    in that case, i don't know
     
  5. Gijs van Elderen

    Gijs van Elderen Registered

    Joined:
    May 1, 2014
    Messages:
    1,393
    Likes Received:
    469
    All pit scripts (left, right, ...) refer to startbox.gmt.

    The default startbox.gmt in dev mode is the dev mode pitcrew.
    The default startbox.gmt in the normal rF2 is the red square with arrow.

    The default startbox.gmt can be overwritten with a new one in the car package.

    But there is no difference in left and right.
     

Share This Page