Noob moment. I've seen it done on a few mods, tried to have a crack at it myself but failed. Does anybody have a guide on how to do this? I think the main thing is to have multiple textures in the single GMT, how do I do it with 3DSimED, and then where do I reference which to load for which compound? I already got the TBC's set up, so I change compounds and stuff in the pits. I just want to figure out the textures so my wets don't look like drys.