Did you unsubscribe/uninstall the old ISI version first?Any idea why I am subscribed to Sao Paulo 2013 on Steam and SaoPaulo_2013* v1.07 shows up in my Launcher list of mods, but I have no Sao Paulo track in the sim?
How do you do that,I've unsubbed on steam but can still see files in rf2 for it,do I have to delete these one by oneDid you unsubscribe/uninstall the old ISI version first?
Any idea why I am subscribed to Sao Paulo 2013 on Steam and SaoPaulo_2013* v1.07 shows up in my Launcher list of mods, but I have no Sao Paulo track in the sim?
How do you do that,I've unsubbed on steam but can still see files in rf2 for it,do I have to delete these one by one
My bet is that the old version is probably in use by some vmods/race-events. If you delete those vmods (or update them to replace the old for the new version) than it should work. At least, I think it's that, I have had that happen too, and since a vmod is downloaded each time you enter a server, it can become quite a mess if you don't remove the unused ones from time to time.....How do you do that,I've unsubbed on steam but can still see files in rf2 for it,do I have to delete these one by one
Jo, I hope they change this with new UI. It´s really annoying to research where this vmod may hide (or better said which it is)
espacially as you have to use the external modmanager to be able to do this properly!
Vmod should be automaticly uninstalled (warning window with list of affected mods/vmods, please!) when uninstalling
peace of content.
Any idea why I am subscribed to Sao Paulo 2013 on Steam and SaoPaulo_2013* v1.07 shows up in my Launcher list of mods, but I have no Sao Paulo track in the sim?
We don't support multi-cmps for a while now"MultiCmp:"
- I have four of these and they are all car series that have nothing to do with Interlagos
- ???
I would just clean out (uninstall) all of your RaceEvents (rfmods) if you don't need them."Mod:"
- How do you tell which of these might affect a particular track???
- Based on the names of them, you can't tell if they are cars, series, or some combination of the two
- About half are workshop items and half legacy
We're fine with criticism, and we're building on user feedback - but this is just a bit of rant thoughThis, combined with what looks like a year-long exercise just to get DX11 running properly and the old content converted to DX11 (but otherwise not updated in most cases despite needing it), is why I rarely use rF2 any more and have almost given hope for it. It's just too much work for too little gain. AMS is slightly less sophisticated in a couple of important ways, but beats rF2 in a couple of other important ways and it just works. And whenever something doesn't work, it gets patched within hours usually. Every car is consistent feel and handling relative to each other (as you would expect in a supposed simulation). Every car and track is built to the same standard and when an improvement is introduced, all content gets it either immediately or within a very short time frame. Enough said for me.
The * indicates it is in use, likely by a RaceEvent (aka mod downloaded from a server).
We don't support multi-cmps for a while nowWe cleaned them out and replaced all of our multi-rfcmps with single, that was well over 1.5 years ago iirc.
I'd recommend uninstalling all of those.
I would just clean out (uninstall) all of your RaceEvents (rfmods) if you don't need them.
We're fine with criticism, and we're building on user feedback - but this is just a bit of rant though
The new UI will make a lot of these things easier, so hang in there.
"Location:"
- A good chance for a duplicate GDB here
In my experience this is most likely the culprit. When this happens, I usually go through all locations using the old mod manager located in the bin32 folder. Then I check all tracks that could possibly have conflicts (in this case, track name could be Autodromo José Carlos Place, Sao Paulo, Interlagos, etc., or it could be named as a league track such as Round 15: Interlagos). It's an issue I complained many times to ISI about, but they never fixed it. S397 will hopefully bring an entire new way of handling cars and tracks when the new UI gets released.