Stuttering and FFB aberrations in multiplayer

Discussion in 'Bug Reports' started by Romain F, Oct 29, 2022.

  1. Romain F

    Romain F Registered

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    Ok thanks. I'll try this and let you know...
     
  2. vava74

    vava74 Registered

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    Someone mentioned that you can allocate the FFB signal to a different thread from the physics, in the player.json file.
    You could try that.
    Marcel mentioned that this could/would(?) introduce a modicum of latency, but between that and not being able to drive, probably the latency is irrelevant (and probably negligible).
    I will let Lazza correct me if I am wrong and provide qualified advice...
     
  3. Lazza

    Lazza Registered

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    Ok, I'm out. Sorry for everything.
     

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