SOLVED Strange ModDev behavior

Discussion in 'Technical & Support' started by Juergen-BY, Jun 22, 2020.

  1. Juergen-BY

    Juergen-BY Registered

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    Hi, i have a weired behavior in ModDev. To reassign garage pos i made the garage walls CollTarget=False, wich was working perfect, i was be able to move the car to the other garage positions with: ctrl+shift+arrows.

    After finishing 12 Positions i closed rf2 and a while later i wanted to continue on that task,but the garage wall is now back acting as a CollTarget. I dont changed back the values for the garage walls in the scn file, they`re still CollTarget=False, any idea what happened? I allready did the steam file check...
    Btw. sorry for the not very informative subject, but i ts very complexe and i dont know how to explain the problem in a short subject.

    //Edit: please ignore that Thread, i just forgot to press the Pause button...
     
    Last edited: Jun 22, 2020

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