Maybe you should put a (*) there with little text below "*- only true for first half of first stint" With accelerated evolution rate of real road and 43 cars on the grid, conditions would pretty much settle-in after a few laps. Other than that, good news
i love oval-racing! for NASCAR races i use VHR on rF1: now i can't wait to try the oval experience on rF2! aaaaaaaand... i'm waitin' for the DW12/13 too!!!!
Now we will really need tire pressure working - I just don't see any kind of oval racing without it. Yeah, it's my next big complain after accelerated real road rate, which was solved recently
I wonder when that will happen. There weren't any changes concerning the tire-model listed in the change log of the unstable build. So, a question to Tim: are there any changes in the unstable to this regard and simply not listed in the log, or will they be in a future build? Anyway, really dying to give the stock cars a try
Interesting timing - exactly one year minus one week since announcement I guess we still have to wait. Sometimes things can get released in 5 months, sometimes in 15 months. Stock cars are a big task, since they pretty much call for some new features in the simulation itself.
Hmmm, maybe I'll paint a couple of Daytona USA cars once the Gen6 is out. Rollllinnnng staaaarrrrrrt DAYTOOOOOONAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA