Steering wheel axis

Discussion in 'Car Modding' started by cosm1, Jan 21, 2012.

  1. cosm1

    cosm1 Registered

    Joined:
    Oct 5, 2010
    Messages:
    129
    Likes Received:
    3
    Hi guys, how do i have to set the steering wheel axis in 3dsmax for make the steering wheel rotating on his axis ingame?
     
  2. NightSt@lk3r

    NightSt@lk3r Registered

    Joined:
    Jan 10, 2012
    Messages:
    55
    Likes Received:
    0
    you need to check the "move" box in the instace control in the gmotor exporter
     
  3. Johannes Rojola

    Johannes Rojola Registered

    Joined:
    Sep 8, 2011
    Messages:
    1,038
    Likes Received:
    38
    You just center the pivot to center of the wheel, and then you tilt the wheel in desired position:

    [​IMG]

    Then in the cockpit.ini file you calculate sine and cosine values from the steering wheels angle:
    Code:
    SteeringWheelAxis=(0.0,[U]0.2588[/U],[I]0.9659[/I])  // second value is [U]SINE[/U] of the wheel angle, third value is [I]COSINE[/I] of the angle.
    In this my example, the steering wheel is in 15 degree angle. Just open Windows calculator, type in the value of degree and press sin or cos button.
     
  4. cosm1

    cosm1 Registered

    Joined:
    Oct 5, 2010
    Messages:
    129
    Likes Received:
    3
    thanks a lot guys
     
  5. websta

    websta Registered

    Joined:
    Jan 12, 2012
    Messages:
    186
    Likes Received:
    1
    not sure why, but mine only worked when I swapped the position of sine and cosine values.
     

Share This Page