Ernie
Registered
Tested the new "Stabilize Horizon" feature today at Sebring for the first time.
I tried it on "high" first, but i have not seen any effect. The cockpit was 95% fixed and the horizon was jumping like mad. It was almost like "Stabilize horizon=off".
On "low" setting i noticed a more stable horizon, but not that much i'd like to have it.
So i checked it without VR and it seems, that it works on monitor as expected. And "low" had a minor stabilizing effect than "medium" or "high".
But in VR it seems that only "low" works as it should be, but on "medium" and "high" the effect becomes less and less. It's like the parameter to scale the effect up is reversed in VR.
Sadly the new feature isn't usable for me right now, because on "low" the horizon isn't stable enough (for my liking). On "medium" it's even weaker, and on "high" the effect is almost non-existent (like a fixed cockpit).
I tried it on "high" first, but i have not seen any effect. The cockpit was 95% fixed and the horizon was jumping like mad. It was almost like "Stabilize horizon=off".
On "low" setting i noticed a more stable horizon, but not that much i'd like to have it.
So i checked it without VR and it seems, that it works on monitor as expected. And "low" had a minor stabilizing effect than "medium" or "high".
But in VR it seems that only "low" works as it should be, but on "medium" and "high" the effect becomes less and less. It's like the parameter to scale the effect up is reversed in VR.
Sadly the new feature isn't usable for me right now, because on "low" the horizon isn't stable enough (for my liking). On "medium" it's even weaker, and on "high" the effect is almost non-existent (like a fixed cockpit).