[REL] SpecMiata 1.3

Discussion in 'Vehicles' started by PlickBadger, Aug 30, 2014.

  1. PlickBadger

    PlickBadger Registered

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    Spec Miatas v1.32
    SuperCharged Miatas Level 1 v1.32
    SuperCharged Miatas Level 2 v1.32

    All new interior and wheel graphics by MikeeCZ. These will likely be the final versions of these.

    v1.3 to v1.32 changelog
    • mirror LOD fixed for non-max viewing - black line issue
    • gauges color darkened
    • gauges viewable externally
    • cockpit leather texture fixed
    • headlights no longer flicker
    • lods on wheels fixed
    • minor graphic glitches cleaned up

    Also setup in getmod. Enjoy!

    The only physics update is a reduction in the abruptness of engine braking. This should make the car a little more stable when downshifting, braking, etc.

    All of the interior and wheel graphics were redone by MikeeCZ - I can't thank him enough for patiently working with me to make this mod more visually worthy of rFactor2. He really is a very talented artist. Thank you MikeeCZ!!!
     
    Last edited by a moderator: Sep 14, 2014
  2. Magus

    Magus Registered

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    Thanks Guys!
     
  3. Justy

    Justy Registered

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    Excellent! Thankyou! :cool:
     
  4. misterchal

    misterchal Registered

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  5. Barf Factor

    Barf Factor Registered

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    Thanks for this, this is beautiful to drive and to look at! It is wonderful to see collaboration between modders.
     
  6. GrimDad

    GrimDad Registered

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    Thanks PlickBadger looking forward to this.
     
  7. jrcn50

    jrcn50 Registered

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    Thanks!
     
  8. sg333

    sg333 Registered

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    Thank you! :D
     
  9. Hermmie

    Hermmie Registered

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    Amazing job on the cockpit guys, well done!
     
  10. msportdan

    msportdan Banned

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    wow now possibly one of the best cockpits in rf2 Welldone guys...

    heres a tribute.
    [​IMG]
     
  11. jrcn50

    jrcn50 Registered

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    A little bug (very little!) : the car roof is not completely shut (I see a bit of sky but it's nice :p).
    Otherwise is even better than before (perhaps the braking change?) : I've tried it in Pocoyopark (the awesome Spaskis's track, try it!!) and it was perfect (no change: default setup).
    One more time : thanks for this!
     
  12. MrBiscotte

    MrBiscotte Registered

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    Thanks for your work !!

    Same like Jrcn50 about the car roof and in external view we can see through the dashboard.
     
  13. hexagramme

    hexagramme Registered

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    Huge thank you for this wonderful update!
    Racing these at classic Spa is magnificent!
     
  14. jrcn50

    jrcn50 Registered

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    For the roof, I was wrong : it's the cross-bar before the windshield that gives this impression (car roof not shut).Sorry for the mistake!
     
  15. Mulero

    Mulero Registered

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    Thanks guys. Fantastic job!!! :)

    I found two small problems.

    The central mirror is seen with a horizontal black lines crossing it. The side mirrors also have the lines but only take up a little on the side.

    [​IMG]

    The tires have strange glowing rings on the inside.

    [​IMG]

    So far I have not seen anything else.
     
  16. Black Dice

    Black Dice Registered

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    Thanks for the update. Cars look much better. Actually tax my pc running 30 @ mid Ohio. Pop up headlamps do not work FYI

    Kinda OT but does anyone know how to get REAL mirror reflections? Cars look small and too far away in rearview. Not mod issue, rF2 issue. It bugs the **** out of me

    Thanks
     
  17. yusupov

    yusupov Registered

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    so much thanks to both of you, this is phenomenal!
     
  18. philman

    philman Registered

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    Well done. You have just proved that it was possible make very beautiful things with RF2. Many thanks.
     
  19. MrBiscotte

    MrBiscotte Registered

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  20. Mulero

    Mulero Registered

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    Thanks for clarification MrBiscotte. I've done some testing and mirrors error occurs only when the Player Detail is not set to Full. In Low, Medium and High, the mirrors look with black lines crossing.
     

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