I installed my mod and when I'm in the cockpit view I can hear the sounds of the ai cars (as though i'm in their cockpit) even when they are on the other side of the circuit! Any ideas on what is causing this ?
it's most likely in the audio SFX file. rF2 uses an updated system from rF1 in a few places. I see this a lot when moving content over to rF2 myself. Look in the SFX file................ rF2 uses this.......... // ATTENUTATION EngineRange=1.0 // I would highly recommend leaving this at 1.0 if you use the new attenuation EngineExp=0.018 // lower values will make the volume higher, higher values will make the volume lower EngineAmbient=1.3 // range within which the volume is 100% ShiftRange=1.0 ShiftExp=0.018 ShiftAmbient=1.3 OtherRange=1.0 OtherExp=0.018 OtherAmbient=1.3 swap that out and it will be fine. Without this in place, you end up with pretty much what your saying. Hope that's it
Ok thanks, I will try it with your settings. But this is from the rtrainer.sfx file, my .sfx file is similar. Maybe the format has changed since they made the rtrainer. //------------------------- // ATTENUATION //------------------------- EngineRange=50.0 EngineShape=1.00 EngineAmbient=1.00 ShiftRange=50.0 ShiftShape=1.00 ShiftAmbient=1.00 OtherRange=20.0 OtherShape=1.00 OtherAmbient=0.50
I was given these lines by ISI just the other day.... //------------------------- // ATTENUATION //------------------------- EngineAttenInside=(1.0, 0, 1.0, 0.025) EngineAttenOutside=(1.0, 0, 1.0, 0.009) ShiftAttenInside=(1.0, 0, 0.9, 0.025) ShiftAttenOutside=(1.0, 0, 0.9, 0.009) OtherAttenInside=(1.0, 0, 0.6, 0.025) OtherAttenOutside=(1.0, 0, 0.6, 0.009)