Someone in my pit stall

Discussion in 'General Discussion' started by Jerry Schuryk, Oct 30, 2017.

  1. Jerry Schuryk

    Jerry Schuryk Registered

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    Hi,

    Couldn't find a previous post describing a situation I ran into tonight.

    As the title says, I was doing an offline race at Spa, and when I went to pit, there was a Ferrari in my stall. And I was driving a Porsche. They don't even speak the same language! I had to wait until he completed his stop and drove away, then I could enter my box. After that all went normally (only needed one stop).

    Would this be an issue with the track, car (Apex GT3) or RF2 base code? Any ideas on how to fix? It's not a huge deal, but if there was something simple I could do to prevent it happening, I certainly would.

    Thanks,

    Jerry
     
  2. AMillward

    AMillward Registered

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    How many cars were you running? If there's more cars on track than the pitlane can support you'll have to double up. This happened when I tried to race a full V8 Supercar grid at Brands Hatch- Had to push Michael Caruso out the garage so I could get on track!
     
  3. Lu ManiaK

    Lu ManiaK Registered

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    It is an old problem. So old that was existing in rFactor1.
     
  4. Will Mazeo

    Will Mazeo Registered

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    It's not exactly a problem, if the track does not have enough pit stalls you share them, some mods will have them set by pit groups and you share even if there is space.
     
  5. Daniele Vidimari

    Daniele Vidimari Registered

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    Automobilista "solved" the problem by write the chat message: "teammate is in the pitlane", i would like to have the same in rF2.
     
  6. Jerry Schuryk

    Jerry Schuryk Registered

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    There were only 18 cars including me. So there should have been space. Noticed the same thing at the end of another race....wasn't a pit stop but the car in front pulled into my box then disappeared so I suspect he was using that box all race and I didn't see him due to fortunate timing.

    I'm now trying the racerfactor Spa and will see if that helps.

    Thanks for the replies,

    Jerry
     
  7. Markj

    Markj Registered

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    We've just had this issue and are having a debate in our league (RaceConnect) about how pit boxes are assigned and how to tell who you are sharing a pit box with. Does anyone know how to find this out? By extracting the .VEH file and opening it I can find the PITGROUP for each car, but that would take ages and have a feeling that this is not the only thing influencing who you end up sharing a pit box with? Thanks
     
  8. AMillward

    AMillward Registered

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    It's randomised isn't it?
     
  9. Will Mazeo

    Will Mazeo Registered

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    you should have this in the rfm too
    PitOrderByQualifying = false // whether to set the pit order in the race by qualifying results
    PitGroupOrder
    {
    // format is: PitGroup = <# of vehicles sharing pit>, <groupname>
    PitGroup = 2, Group1
    PitGroup = 2, Group2
    PitGroup = 2, Group3
    PitGroup = 2, Group4
    PitGroup = 2, Group5
    PitGroup = 2, Group6
    PitGroup = 2, Group7
    PitGroup = 2, Group8
    PitGroup = 2, Group9
    PitGroup = 2, Group10
    PitGroup = 2, Group11
    PitGroup = 2, Group12
    PitGroup = 2, Group13
    PitGroup = 2, Group14
    PitGroup = 2, Group15
    PitGroup = 2, Group16
    PitGroup = 2, Group17
    }

    This is from rf1, not sure if changed in rF2, but worth to try, I dont think it changed
    But yes you need to set each car to correct pit group otherwise will be random
     
  10. bwana

    bwana Registered

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    Send all cars out at warm up then to pit box , soon find out if garages are doubled up
     
  11. Bernd

    Bernd Registered

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    To be sure how it works, i think that you have to test it, to see which file entries are the deciding ones and overwrite the others.
    You can have 4 files with pit/garage entries.
    - the veh as you @Jerry Schuryk has already written
    - the rfm as @Will Mazeo has written
    - the gdb of a track that also can have the entries like the rfm has
    - the aiw file of the track, where is written how many garages are assigned to a pit
    In rF1 i can remember that, for example, some of the rfm entries have been overwritten by gdb entries.
     
  12. Will Mazeo

    Will Mazeo Registered

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    Yeah track gdb will overwrite the rfm, it's usefull because some tracks can take 3 cars per pit stall (but not a good idea to have 3 of them sharing it).
    The real issue with pit sharing is that repairs are done there instead of having the game to move the car to garage, this is the thing that really makes this more of a problem than it had to be.
     
  13. SPASKIS

    SPASKIS Registered

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    In the warmup you will see who is occupying the 2nd garage that shares pit position with you.

    Not a very practical solution but better than nothing. Hopefully with new championship mode it will be easier to select team mate.
     
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  14. Corti

    Corti Registered

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    It is a common problem in the championships we are doing, due to the high number of registrations. the solution that we have adopted (always having space of course) is this:


    in some track we had to move the original stop zone, to separate it from the garage wall
     
  15. Will Mazeo

    Will Mazeo Registered

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    Yeah I recommend people to do the same in AMS, 2 cars side by side can do their stop, but usually people forget when they are in a hurry
     
  16. McNolo

    McNolo Registered

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    As long as there are no more cars than garages, there should be no problem, but there are several things to consider.

    1 - It is necessary to create a mod, if you play in "All cars & tracks" mode it does not work.

    2º- You must create a personalized rfm including what Will Mazeo has explained:

    PitGroupOrder
    {
    // format is: PitGroup = <# of vehicles sharing pit>, <groupname>
    PitGroup = 2, Group1 //if you want only one car for pit: PitGroup = 1, Group1
    PitGroup = 2, Group2
    PitGroup = 2, Group3
    PitGroup = 2, Group4
    PitGroup = 2, Group5
    PitGroup = 2, Group6
    PitGroup = 2, Group7
    PitGroup = 2, Group8
    PitGroup = 2, Group9
    PitGroup = 2, Group10
    PitGroup = 2, Group11
    PitGroup = 2, Group12
    PitGroup = 2, Group13
    PitGroup = 2, Group14
    PitGroup = 2, Group15
    PitGroup = 2, Group16
    }


    3º- Each veh file of each vehicle must have his corresponding garage assigned

    Number=18
    Team="Camaro"
    PitGroup="Group1" //always with quotes
    Driver="Helio Grindelwald"
    Description="Camaro #18"
    Engine="Chevy 8L V8"
    Manufacturer="Chevrolet"
    Classes="GT3_Camaro"


    Following these three steps you do not need anything else, it works.
     
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  17. Markj

    Markj Registered

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    Fantastic thanks all, need to go and have a play with this but looks like a bit of file editing and we can have a solution. Really appreciate the help
     
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  18. DJCruicky

    DJCruicky Registered

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    Sorry to bring up a 2 year old thread.
    I too would like this on my screen.

    Another idea. Have the game automatically increase the width of the pit space so 2 cars can share if a car is there already.
    I can not think that would take much programing?

    I lost 2 laps waiting for someone getting his car fixed that was in my pit in a league race the other week.
    How do events organised by S397 get around pit sharing problems? Does it happen in them races too?

    Cheers
     
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  19. ADSTA

    ADSTA Registered

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    Next time try to park next to him, as Will mentioned in this thread.

    So why say it if you don't know.
    Better off just stating your idea without that comment.
     
  20. Will Mazeo

    Will Mazeo Registered

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    I think they edit the pit stalls so every one has their own, but that's something only staff can do in the official content so the rest of us is out of luck till they put these files out of the encrypted part
     

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