Someone help me LIVE with a MOD.

Discussion in 'General Discussion' started by msportdan, Mar 17, 2015.

  1. msportdan

    msportdan Banned

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    Hello im currently trying to use the Ferrari 2011 mod, but what I want to do is change the exaggerated head physics in the mod for ISI style head physics. Ive opened the f430 (Ferrari mod) mas and extracted the headphysics ini. I then copied in the vette Gt (ISI) headphysics values into the 430 file. I copied back into the MAS then (deleting prev one first) then saved over the MAS. I then compiled a multi cmp, using the vehicle/sound mass for the f430, Then called it f430 mod. But in game I now CANT see the f430. What have I done wrong.

    Please anyone online that can help me as im at my pC now.

    cheers dan
     
  2. stonec

    stonec Member

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    You first have to compile a single cmp of type "Vehicle" containing this updated MAS file (and other Vehicle MAS files). Multi cmp is just referencing these other components (vehicle+sound+talent), you cannot add new MAS to Multi cmp directly without first updating Single cmp.
     
  3. msportdan

    msportdan Banned

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    ok

    so I created the vehicle rfcmp, file on my desktop now what do I do please? :) do I do the sounds too?

    so now I have 2 rfcmp files on my desktop one set as sounds with those mas the other vehicles with those mass. Do I install seperatly or creat a multi mod?

    cheers
     
  4. msportdan

    msportdan Banned

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    im baffled with this.. I can get the mod to use the ISI head physics but now I get no engine sound.

    I installed both veh/sfx rfcmp, then I created a multimod out of those..
     
  5. msportdan

    msportdan Banned

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    done it !!
    I was calling the rfcmp filenames different from the MAs ..
     
  6. jimcarrel

    jimcarrel Registered

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    Congrats!
     
  7. bwana

    bwana Registered

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    if your still looking for a good RF2 mod that aint it.
     
  8. msportdan

    msportdan Banned

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    whats wrong with it?
     
  9. bwana

    bwana Registered

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    just feels .. well rf1 /AC .sort of numb
     
  10. msportdan

    msportdan Banned

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    oh i see, is it converted from one of them then?
     
  11. bwana

    bwana Registered

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    I think Iread it was scratch built but early on. Have you given the Apex a run yet
     
  12. msportdan

    msportdan Banned

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    a year ago, i tried the GT mod i thought the URD was better, i have both the EGT/DTM. but found the apex cars all over the place in regards to handling.
     
  13. bwana

    bwana Registered

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    new updated version is way better, cars take some setting up. Take the Z4 for a spin ;)
     
  14. msportdan

    msportdan Banned

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    i will thanks mate.. Getting proper back into Rf2 again..
     
  15. bwana

    bwana Registered

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    bit of an issue with brake light glow but you only notice that if your following. I prefer to be followed :)
     
  16. msportdan

    msportdan Banned

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    i have the ASR f1 classic cars the williams is pretty cool..

    are these considered good rf2 stabdard mods..

    thats where i worry that these mods arent up to isi cars. I mean its hard to tell sometimes.
     
  17. bwana

    bwana Registered

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    Love the ASR stuff. The 92 original 1.7 l really fell for. The LE version is still pretty full on
     
  18. eltidi

    eltidi Registered

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    For me the best rfactor 2 car mods that are up visually and in the handling department with ISI cars are:

    URD endurance mod(payware)( best models in the game including ISI)
    SCES arx honda lmp1
     
  19. msportdan

    msportdan Banned

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    does the EGT/T5 mods carry the new chassis flex and tyre contact patch that ISI use?
     
  20. bwana

    bwana Registered

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    I believe the long awaited update will
     

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