Some visual effects that I would like to see

Discussion in 'Wish Lists' started by mark0spasic, Jan 13, 2013.

  1. mark0spasic

    mark0spasic Registered

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    I found video of iracing

    and there are some visual effect that I like (motion blur,color grading...) I think it would be good to implement them for better realism.
     
  2. Prodigy

    Prodigy Registered

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    Looks really immersive!
     
  3. PorscheMR6

    PorscheMR6 Registered

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    Sparks! Moar spawrks!1
     
  4. deak1944

    deak1944 Guest

    Ugh! No thanks!
     
  5. kotakotakota

    kotakotakota Registered

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    Looks pretty cool, though I have to admit I don't like the visor in that one so much... Looks a little strange to me. It definitely is cool how it moves around though. I would definitely like to see motion blur, and color grading would definitely be awesome. But, first I'd need a better graphics card. :D
     
  6. Johannes Rojola

    Johannes Rojola Registered

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    I would like to see perfect suspension animation.
     
  7. KeiKei

    KeiKei Registered

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    +1!

    I think there's head tracking device in use. Would love to have one.
     
  8. tjc

    tjc Member

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    +1
     
  9. Barf Factor

    Barf Factor Registered

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  10. Sam Moss

    Sam Moss Registered

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    iRacing is nothing like in that video. The visual effects are all added with video software and the sound has also been edited too.
     
  11. mark0spasic

    mark0spasic Registered

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    I know that but this video looks cool photorealistic! :D
     
  12. KeiKei

    KeiKei Registered

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  13. Adrianstealth

    Adrianstealth Registered

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    This is iracing but it has been put through a movie processing software to add lots of effects afterwards

    Iracing dosnt look like this

    I imagine the graphical processing to do this in realtime ( as well as running te physics of a simulator ) wouldn't really be possible on today's hardware
     
  14. KeiKei

    KeiKei Registered

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    Now I have and unfortunately it's not for me. Got motion sick very quickly because of the huge lag between head movement and actual movement in game. Tried various settings but just couldn't stand the lag. Great idea though and very well implemented.
     
  15. Barf Factor

    Barf Factor Registered

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    You can get rid of most of the lag by disabling the faceAPI internal filtering, but then it becomes jittery
     
  16. YoLolo69

    YoLolo69 Registered

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    Also, if I'm remember well (I tried FaceTrackNoIR a long time ago) if your software allow it you can set you webcam for the lower resolution possible by default, to get the fastest framerate. On my laptop I was using an high resolution for the webcam as default, and I had lot of lag. Lowering default settings of the webcam improved the speed, and didn't lower the precision of my head movement. I guess also you need to have a powerful enough machine. The original TrackIR handle a lot of thing inside the device itself so lower the CPU usage...
     
  17. kotakotakota

    kotakotakota Registered

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    That's true, though I haven't used FaceTrackNoIR, I had the same sorts of problems when building robots that use cameras for vision. The lower the resolution, the better off you are in terms of speed because there are less calculations that need to be completed. The nature of vision algorithms tend to be fairly resource intensive. I suspect KeiKei would have a much better experience with a lower resolution.
     
  18. KeiKei

    KeiKei Registered

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    Thanks for advices, I'll try it again with lower resolution (even though just thinking about it makes me wanna puke! :)). I'm using PS3 Eye Cam which should be very good for the purpose. Also i2550K shouldn't be too bad either.
     
  19. KeiKei

    KeiKei Registered

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    Well couldn't lower the resolution for PS3 Eye Cam. I think there's some limitations with free version of some software which is used by FaceTrackNoIR. However I was able to improve the smoothness and get rid of motion sickness. It provided nice movements towards apexes but had little impact on framerate so personally prefer not using it. I'll definately get some low-lag head tracking system in the future though.
     
    Last edited by a moderator: Jan 21, 2013
  20. 3Dnooblet

    3Dnooblet Registered

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