Some cars won't load WCCARBODY skin in SP version. Need help (again :D)

Discussion in 'Car Modding' started by Devin, Mar 22, 2012.

  1. Devin

    Devin Member Staff Member

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    Hello, today I've got the next problem.
    I created a mod in ModMode, everything worked fine. Folders were exactly like they were in rF1.
    Now I packed everything into MAS files and tried to make mods out of them.
    But nearly all cars aren't able to load WC... material textures.
    There's only one car which works. VEH the same, folder structure the same, everything is in the same .MAS.
    No errors at all, the cars just need muuuuuch longer for loading, showroom and circuit the same.
    If anyone needs them, I'd upload some example files of the VEH, screenshots of the folders and more.
    I have no idea what's the problem. Now you're all my last hope.

    Thanks

    EDIT: Found the problem! This can be closed!

    Solution: I put a / instead of \ in the VEH (DefaultLivery=".../..." instead of DefaultLivery="...\...)
    I hope this was the solution :D
     
    Last edited by a moderator: Mar 22, 2012
  2. Marco Bijl

    Marco Bijl Registered

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    If it is not the sollution to your issue, I have a suggestion.

    I am guessing here, that you opened the .veh file, changed the values, and saved as. IF thats the case, check your file size. I think that the 2nd and further .veh files are bigger then the first one. Has something to do with the file format and saving type.

    If I copy the .veh files in windows, open them, change what I need to change, and simply save, all works fine.
    When I open a .veh file, change things, and save as, the file goes from 2kb to 4kb, and the skin does not show.
     
  3. Devin

    Devin Member Staff Member

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    Thanks, but it IS the solution :D everything works now and I'm happy :D
     

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