Solid Axle support

Discussion in 'Wish Lists' started by Bill Malicoat, Jan 19, 2012.

  1. Bill Malicoat

    Bill Malicoat Registered

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    Can we get support for solid beam front and rear axles. Then can we get support to animate them correctly so the suspension moves with the tires.

    Mvc-017s.jpg

    Mvc-023s.jpg
     
  2. Valerio Kinex

    Valerio Kinex Registered

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    is that what it think it is?
     
    Last edited by a moderator: Jan 19, 2012
  3. ZeosPantera

    ZeosPantera Registered

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    +1. I would have thought this was possible.. Apparently not.
     
  4. Zdravko Tsenov

    Zdravko Tsenov Registered

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    Agree with Bill, considering many old cars have solid rear axle and you hava really hard time simulate that in rf1. And you can see that in a HistoricX mod very good. Solid axles is a must.
     
  5. Valerio Kinex

    Valerio Kinex Registered

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    very cool indeed...but what does this thing?
     
    Last edited by a moderator: Jan 19, 2012
  6. Bill Malicoat

    Bill Malicoat Registered

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    This is a Sprint Car for racing on Dirt Ovals.

    Here is a picture of ours, with flat tires... still working on that.

    rFactor2 Mod Mode 2012-01-15 10-47-55-10.jpg
     
  7. Valerio Kinex

    Valerio Kinex Registered

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    i thought you put thant under your chair, and a piston thing like moved whe sold axe bumping in synch with the simcar...
     
  8. jtbo

    jtbo Registered

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    +1

    Especially for front, even kind of live axle which is possible for rear, would be improvement.

    I have gone trough quite a lot in couple of days and at least I can't figure out how to make front end behave like if it would have solid axle with current possibilities, closest thing is very far on many situations, anything old drag racing stuff etc is not possible to make right at least not with my small understanding from .pm as almost all of those used solid axles at front.

    So that + support to four forward links are something I look forward to very much.
     
  9. dice65

    dice65 Registered

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