Like I said, hot road cars, fancy graphics, and cool looking replays sells. Most of the people out there playing car racing video games are car lovers, NOT racing lovers. Most of those "car lovers" would never watch episodes of Peter Windsor analysing racing handling dynamics, but would rather watch and bow down to Chris Harris doing drifts and screaming. Most of those "car lovers" do not watch and follow F1 practice sessions analysing things like all the different behaviours (visible on a camera) of the cars. Most of those "car lovers" could never/would never care to spend 5 minutes analysing and picking apart how they drive just 1 single corner on a track (let alone all of them, and then throwing different cars and setups into the mix). Most "car lovers" would get bored being stuck doing hours and hours/days and days of laps "stuck"/limited to using 1 single car or 1 single track.
There are games for "car lovers", and there are games for autoracing enthusiasts/wannabes/ex-racers/engineers, etc. The "car lovers" group is a million times larger than pure racing fans (you know what I mean when I say "racing fans", I don't mean just guys who watch racing because it's cool, fun and exciting,).
All my friends love cars, most of them either own Forza or GT, because they all love cars and racing and driving fast is fun, cool, exciting, whatever, yet, NONE care for racing sims because they are not the type who truly are into the sport like most simracers are AKA the type thst can spend 5 whole minutes just picking apart and talking about driving 1 single corner on a track.
How many people do you know in Forza, % wise, that love to just sit down and analyse, for 5 minutes, the techniques involved and what they can do, to go through just 1 single corner better? I bet you it's an INSANELY low percentage. Now, ask that same question for guys who heavily play "true-sims"/have "true-sims" as a serious hobby (eg. someone like me who uses it as a direct replacement for their sad, lol, and short real life career) and I bet you the answer is a much, much, MUCH higher %. It's different crowds man.
So maybe racecars are boring as hell to you, or your average "car lover" but you shouldn't go shouting that on forums of a simulation product that is more technically oriented to the very type of crowd that would never find a racecar boring just because you don't powerslide it and do scandinavian flicks and such. That's all im saying man.
I'm sorry for getting a little heated up, but man that really made my piss boil lol
Its a convo between a competitive guy that competes to win and a guy that has fun , you 2 are both right just not hearing each others perspective , nothing to get hot about just different views .
That might be the difference, with respect to others (not saying other people don't want to win), but that might be it all summed up in one paragraph, great post. Both camps are right depending on what they are looking for, what brings them the most enjoyment and sense of satisfaction.
I start clapping & clenching/pumping my fists in happiness if I can somehow even improve my best record time by 0.050 (without touching setup) in even a stock "vanilla" RFactor 1 car at Toban. It brightens up my whole day, or at least a good few hours of it, and I can finally sleep in peace once I hit that ever so tiny lap-time improvement (yes, really REALLY sad lol, I know). It's not only happiness, but also kind of a relief/stress relief because you are always trying to beat yourself and be better and better. That mix of happines & relief brings sooooooooo much satisfaction to me, and real racers, because this is what it's really about, this is what drives them, it's the foundation of the sport we are simulating in these games. I get this insane satisfaction from IRacing as well as all ISI based sims (except stock unmodified GTR2 which was dumbed down, technically proven as well as it could be felt). In AC, for some reason I still don't get this insane sense of satisfaction that I get from those other sims, and real life, when just pounding around, almost obsessively, lap after lap. It's great fun though, but to me personally still just missing something with regards to the technical aspects of driving it hard over and over and over again. It does seem to have improved in this area, ever so slightly, a lilttle more and more every build, which I find amusing/interesting.
It's just different crowds looking for different things, which causes conflict/tension, again, sorry for the outburst

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