Hi all,
I would like to ask you to help me find a reference c++ implementation of a very simple overlay window for a plugin. (I only found a rfdynhud implemetation and hoped to find a more easy one ;-) )
I also would like to intercept keyboard and mouse input. It seems for me, that the plugin api did not support it.
I want tp try implement a real time lap comparison plugin (a little bit like the iRacing one).
I already implemented one which monitors your driving style and the accindents you did based on accelarations and your paths on or off road so I already have some experience with the plugin api.
I have a lot of experience in C++ programming as I'm a former developer (pure, MFC, Win32, COM, etc. ) but sadly not yet in DirectX.
Thank you very much.
Michael
I would like to ask you to help me find a reference c++ implementation of a very simple overlay window for a plugin. (I only found a rfdynhud implemetation and hoped to find a more easy one ;-) )
I also would like to intercept keyboard and mouse input. It seems for me, that the plugin api did not support it.
I want tp try implement a real time lap comparison plugin (a little bit like the iRacing one).
I already implemented one which monitors your driving style and the accindents you did based on accelarations and your paths on or off road so I already have some experience with the plugin api.
I have a lot of experience in C++ programming as I'm a former developer (pure, MFC, Win32, COM, etc. ) but sadly not yet in DirectX.
Thank you very much.
Michael