Good FFB is not just RealFeel though, it's the tracks. iRacing feels so great because bumps and road surface directly affects (and sometimes dictates) the direction of travel. E.g. The straight at Limerock, and for this reason FFB can do wonders for the sense of speed as well, as those small stones and vibrations get transmitted into your hands, rFactor just doesn't do that. If rF2 has the new system they say it does, then I don't need laser scanning, because they can perform an "artistic" pass on the track that places bumps in an intelligent fashion and of varying magnitude according to the tracks age and surface material.