Hi yes turn up your nOverall Filter normally its on 5 but when i have your problem i dial up to 10 0r sometimes even 20 / can go higher alsohi all, am on OSW small MiGE + IONI Pro HC. in MMos “all effects off” and “overall filter=10”
in-game, there is not much to do, other than changing “car-specific ffb multi=0.30->0.35” and “ffb smoothing=0”
but still don’t feel FFB is good at all, all feels washed out, and FFB feel car to car is so huge, one vehicle you go kerbs or grass and everything rattles like crazy, next car you go kerbs and grass, is as if nothing happened...??? and i always use “car-specific ffb multi” = 0.30-0.35
any ideas what needs to be done?
Dont understand i notice (already had a good FFB in RF2) now agfter last build it even improved , i have Lenze 29NMhey guys. i really thank you a lot for all your effort to help me. i tried everything now and by now i am convinced that it is probably down to the car and its shitty ffb.
i think i am done with rf2 again. i will revisit in another year or so to see if things have changed.
i bought it almost 3.5 - 4 years ago shortly before receiving the oculus dk2 because my league switched to it from race07 back then, but then they never offered vr support so i didnt play it and couldnt leave vr behind. then last year when they offered vr support i wanted to dive in again but the performance wasnt there on my somewhat dated gpu (gtx 980). so i waited again, with the newest version the performance is finally playable. but since i am really only interested in coming back to the league there really is only one car for me that matters, and as it turns out that car seems to have the worst ffb i have ever driven in any sim with a dd wheel. as sad and bad as it sounds i really dont think i have ever driven something that gives me so little steering resistance while extrapolating every single other element on the road as much as possible. it really baffles my mind how people can enjoy the car with a direct drive wheel.
such a shame really. bittersweet because i would love to join my old league. thats how it is for now. maybe they will make it work at some point, who knows.
thx again for all your help. i will revisit at some point.
Better late than never.hey mate. so whats your secret![]()
I have iracing and AC too but those sucks with ffb cant compare to RF2 AC turn your wheel and loose all grip and feels like falling off a cliff . RF2 catching slides is a heavenly jobafter countless hours of testing i give up.
rfactor 2 is without a doubt compared to the other main sims the worst one going to direct drive.
in every other sim you start off with something that at least makes kinda sense. in rf2 you have to tweak every little thing in a json file and even after hours and hours you still get no weight in slow turns while hitting a curb rips your arms out of your socket. how can that even be remotely realistic? i get it, its physicsbased, but in that case it seems that the maybe the calculation simply sucks.
i cant wrap my head around how going from near zero weight in a slow speed turn go to 100% immediately when touching the curb slightly.
aaaah. i want to enjoy it, but i cant. i simply can not drive it anymore when i have iracing and ac laying around with proper forcefeedback with a direct drive wheel. it is so bittersweet.
sry for the rant... had to blow some steam off. tried for days and countless hours and its simply unenjoyable for me compared to everything else.
Got my wheel from Carlos in Spain today
This is a beautifully made and extremely solid wheel that looks feels like it should cost way more than it did
Very happy to say the least brought without any doubt after reading reviews on his site and i am sure i will be buying more from him in the future. Hub for my temp wheel i brought springs to mind
The wheel is a dream to drive the buttons and knobs feel great. The gear selectors are machined anodised ally with lovely feel and looks bullet proof.
I brought the quick release adaptor they do which clamps directly to shaft of motor again this is and looks very strong and does not make wheel sit out to far so perfect for my setup and cheep to add to all wheels you end up buying.
Release the leaver on clamp wheel pulls off. the wheel came in a nice cloth bag similar to crash helmet ones to keep it clean dust free when off the rig
OSW kit is a beast destroyed set of cloth type gloves on dirt rally in 30mins at 20% in mmos lol
was loads of fun though.
https://www.simracingcoach.com/en/contenido/volante-gt1/
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I am struggling with is that the USB cable for the wheel button panel disconnects itself more often than not, and this is really annoying when in game as it causes a lag when the game finds the device again. Any tips on how to keep it stable?
i seem to have good balance and feeling with original rF2 content, specifically “Sebring” with “RSR” but some other tracks and vehicle combos feel strange, very flat, and sometimes steering feeling goes away in high speed corners or accelerating our if corners in various cars (in original content vehicles)
modded cars have not found any car to feel good, either too flat, no feel, too understeery or extreme oversteer. not sure how else to dial in rF2, as much as i want to learn about it and use it.
Quoted from here: https://www.racedepartment.com/threads/rfactor-2-game-guide-and-f-a-q.119019/what do the sliders do in-game:
- speed sensitivity? (have seen OSW users with 0-100%)
- steering rate? (same here 0-100%)
Here's my Simucube settings i'm using for rf2 at the moment. Thought i would post these settings here since these seems to be a bit different from what other people seems to be using.