Shadows issue in transparent objects.

Discussion in 'Technical Archives' started by feels3, Aug 5, 2012.

  1. feels3

    feels3 Member Staff Member

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    All objects which are using texture with alpha channel (trees, fences) have problem with shadows.

    In some situations shadows are missing or we can see flickering.

    [​IMG]
     
  2. K Szczech

    K Szczech Registered

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    Post exact graphics settings and driver version.

    I don't have problems like these except for Croft where tree shadows dissapear completely in external cameras, while working fine in cockpit view.

    GeForce 450 GTS / Driver version 296.10
    All ingame settings to maximum, except for shadow blur (different settings work fine aswell).
    Config settings: HDX, FXAA, no sync, AA x2
     
    Last edited by a moderator: Aug 5, 2012
  3. feels3

    feels3 Member Staff Member

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    HDR - ON, FXAA - ON, no sync, all settings to max, driver Catalyst 12.4, Win7 64

    It happens on all tracks.
     
  4. feels3

    feels3 Member Staff Member

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    Worth to mention is that my other tracks in developer mode don't have this problem.
    Weird.
     
  5. ethone

    ethone Registered

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    I noticed the same issue with Monaco just now. Only the shadows from the trunk are rendered, nothing from the leafs. Worse still, for me at least it only appears from the external cameras like the trackside tv cams. The main cams (cockpit, nose, tv cockpit, ...) are fine.
     
  6. Robert Gödicke

    Robert Gödicke Registered

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    This heavy flickering happens for me too. Tested on Mills with all settings on max, HDR on, FXAA on, no sync.
    Tree shadows disappear completely.
     

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