Since forever I've had a shadow issue in rF2, and I think it's time to address it. I'm hoping a bit of conversation here will aide me in that quest, or at least make it easier perhaps. Anyways, most here probably know the issue. I've saw threads on it a few times, and was reading an old one the other day, but most of them are older and I didn't want to drag them up and have issues conflated or whatnot...so, new thread it is. Shadows being drawn a few meters ahead of me...or should I say, being redrawn?....very far ahead, they look ok...directly in front of the car, ok. From 3-4 meters ahead, to maybe 12-15 meters ahead, they are all screwed up. .....like I said, we've probably all read about this issue. Now the other night I'm here, and I'm reading a thread or two on this issue and I see some stuff about AMD processors and disabling cores and this being a "fix", etc etc etc. However, I don't have an AMD processor. BUT, I do have an Intel G4600. It's HT. I'm wondering if this isn't the cause of this issue, and I'm wondering if it'd be worth it to disable the virtual cores and see if this fixes this issue. ...I've learned to ignore it, most times, but it can be distracting, and it's not so cool when trying to show off this awesome sim, yet have to explain why the hell the shadows are all blurred out ahead of me. If it is recommended to test this, what would be the recommended way to do so (easiest way)... Should I disable HT through BIOS, or could it be easier to do it just for rF2 with some software or something? This is mainly what I'm looking for, recommendations on the easiest way to do that. Now, in all my other sims, I have no issues like this, so I don't want to mess around too much and make changes that apply to them as well, so this is why I am asking before proceeding. Just fishing around for those that know this issue and have sound advice....so TIA if you are one of those people and can spare a few seconds to toss a comment here. Looking forward to tackling this issue today so I can get back to driving all the awesome content in the best simulator on the planet! GIGABYTE GA-B250M-DS3H G4600 Kaby Lake Dual-Core 3.6 GHz Crucial 8GB DDR4 2133 Gigabyte 1050Ti Quick video without setting up to record anything of viewing worth beyond showing the issue. Not used to youtube uploading. It's obvious everywhere, but at 1:08 or so I move onto the oval (I think I have the video set to start there) and this is where it is most apparent. I have this issue on all tracks. In other lighting, it's "reduced", but it's there. Same issue at Sebring (all layouts)...and any other official tracks, as well as well done mods.