Hi everyone, I have been hunting around to find the answer but not having much luck. I want the shadows of my lattice work (it has an alpha channel and that is working fine) but the shadow cast is the complete poly. The same with my trees. I see how others have done it and suspect it is a simple setting in Max when I export or something like that. Hope for some help, Mike
I'd be interested to see the result. I will point out that I'm not a modder, but I am interested in the process. EDIT: Never mind, I see the pics in your other thread on QLD release.