There was released next ingame video.
And still I can see just simply shaders used.
Will final version of rf2 make use of more complex shaders (mainly reflecting sky colour and directional light)?
Is dev team working on them or shaders will be rf1-class?
Don't get me wrong. I'm not asking about some minor thing. Only correct shading may cause that 3d scene looks real
best regards
And still I can see just simply shaders used.
Will final version of rf2 make use of more complex shaders (mainly reflecting sky colour and directional light)?
Is dev team working on them or shaders will be rf1-class?
Don't get me wrong. I'm not asking about some minor thing. Only correct shading may cause that 3d scene looks real
best regards
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