Hello, I need help. What settings for the circuits in 3D Studio Max for the following shaders? - Gravel Traps - Blend Glass Infields
Im think the only way to get Max materials is from the Example model ISI gave us, im going to have a go at importing the mesh and share the materials if i can! I wish there was also a simple guide to just getting a Trackpiece into the game, like rF1 did, ohwell times ticking... ...So the Example Max Track Piece does not have any Maps with it so we are a bit stuck with no way of analyzing what goes into a Road, Wall, Grass ect...