Settings for gMat's

Discussion in 'Car Modding' started by Ha3aP, Mar 12, 2012.

  1. Ha3aP

    Ha3aP Registered

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    Hello, where I can gat template for gMat's for this objects:
    - carmat
    - glass mat
    - chrome mat
    - rim's mat
    - tyre's mat
    I want know wich shader I must use, where I must use checkbox and I doesn't. I try be myself but cound't gat a right result.

    P.S. How I can import gmt from rFactor2 to 3dsmax with all material settings?
     
  2. D1Racer

    D1Racer Registered

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  3. Kristoff Rand

    Kristoff Rand Registered

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    there is no gMat importer for rF2 into Max at this time... 3DSimEd's Dave Noonan will be bringing one out, but we don't know when it will be done.

    it would be great if someone would provide one of the cars currently in game in a 3D max format so we could reverse engineer it.
     
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  4. Ha3aP

    Ha3aP Registered

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