SOLVED Seeing object loading

Discussion in 'Track Modding' started by darcidm, Dec 8, 2019.

  1. darcidm

    darcidm Registered

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    upload_2019-12-8_11-32-18.png


    Some objects on the track are seen loading during the lap.

    I increased the LOD out but it did not solved.

    Any other solutions?
     
  2. Coutie

    Coutie Moderator Staff Member

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    In the scn file, what are the clip planes set to, for the mainview?
     
  3. darcidm

    darcidm Registered

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    View=mainview
    {
    Clear=False
    Color=(0, 0, 0)
    Size=(1.00, 1.00) Center=(0.5, 0.5)
    FOV=(77.75, 62.50)
    ClipPlanes=(0.50, 1500.00)
     
  4. darcidm

    darcidm Registered

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    Changed to:

    ClipPlanes=(0.50, 4500.00)

    And solved.

    How do I set the correct value?
     
  5. Coutie

    Coutie Moderator Staff Member

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    It depends on your track I guess. If you have far off buildings, you'll need to set it further away.
     
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  6. darcidm

    darcidm Registered

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    When the shadow is seen running across the walls in front of the car, can I change?
     
  7. Coutie

    Coutie Moderator Staff Member

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    No, not really.
     
  8. darcidm

    darcidm Registered

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    Thank you
     
  9. andreaglass

    andreaglass Registered

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    Yes, you can.

    In .scn file go to the instance with the running shadow and add ShadowCaster=(Static, Texture), or in case you already have it as ShadowCaster=(Static, Solid) change Solid to Texture.

    It uses to work.
     
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  10. darcidm

    darcidm Registered

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    Thanks

    I will test.
     
  11. Mauro

    Mauro Registered

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    I have the same lod problem with a track object (hills).
    They appears on the middle of long straight, but i need they are already on at the beginning of the straight.

    I try to change
    ClipPlanes=(0.50, 1500.00)

    To 10000.00 but nothing happen
    Any solution?
     
  12. Lazza

    Lazza Registered

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    @Mauro the OP above shows an object that is within LOD range, but being clipped by the ClipPlanes. Have you checked your GMT LOD settings, in case the hills are set to a low LOD-out distance?
     
  13. Mauro

    Mauro Registered

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    I tried also to change hills' lod in 3dsimed but nothing changed

    this is my object lod:
    [​IMG]

    and this is my .scn strings
    Code:
    View=mainview
    {
      Clear=False
      Color=(0, 0, 0)
      Size=(1.00, 1.00) Center=(0.5, 0.5)
      FOV=(77.75, 31.25)
      ClipPlanes=(0.50, 10000.00)
      View=rearview
      {
        Clear=False
        Color=(0, 0, 0)
        Size=(0.200, 0.100) Center=(0.50, 0.01)
        FOV=(62.5, 62.5)
        ClipPlanes=(0.50, 1500.00)  
      }
    }
     
    Last edited: Jan 28, 2020
  14. Trev Rich

    Trev Rich Registered

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    do the buildings behind load / are visible?
     
  15. Mauro

    Mauro Registered

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    Thanks trev
    Problem solved

    There were many single objects with too low or too high lod values.
    I changed all lods and joined many small objects in single group objects
     
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