Woohoo. Great Could you think about adding the 105 liter tank capacity for the "long race" version of this car as upgrade or something like that?
No, the 55 litres is the stock fuel tank. If you run a long race, you can refuel, when you change the tires as well.
Hey Tommy87 Just want to say thanks for bringing scratch made content to RF2. We need more people like you here
Yes i know. But there is a long race version of this car and it has a bigger fuel tank. When i am right back home i will send you a link to my source if you don't allready know it
I just checked the LR version of the car, the fuel tank capacity is 115L not 105, but it doesn't matter, and the LR use a sequential gearbox.
Sorry my fault And why doesn't it matter and what does the sequential gearbox have to do with it? Difference in rf2 between DSG and seq. gearbox is just the up/downshift time or am i wrong with that?
I mean, doesn't matter the mistake of the fuel amount you wrote Yes the difference is the clutch and the shift time, but not too much. And the v1.2 will include the LR version as well, which will be available soon.
New version with the changelog is available on my blog: http://tpongracz.wordpress.com/2015/01/08/479/
I didn't see this in the Change log but the AI is about 3 seconds off the pace that they were on v1.1 around Silverstone International (@ AI=100). I was scratching my head around the set-up and getting this 3 odd seconds back but now can qualify in 1st with them Q'ing around the 1:10 mark & me around the 1:09.
Hi tommy. Thank you very much. I'm really in love with your seats. I also fell in love with hockenheim. I'm often there to watch dtm, f1, Gt masters and nitrolympx. So I know the ring very well. And man....the track is fantastic....all of your work is fantastic. Thanks for the hard work. Have a Nice day:beer:
You do know that 100% is set at a certain level. You may be able to beat them but someone lapping at 1:11-12 wouldn't. The AI can be set above 100% for that very reason, try it.
@Woodee, yes I do but my point being that the AI difficulty seems adjusted but didn't see it listed on Tommy's v1.2 change log and was just looking for confirmation.
The changelog is the confirmation. All things what we changed are in the log. All other settings are unchanged.